Brett's Rust Development Server
Offline 24.60.0.80:28015 checked 16d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:25 UTC26d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Brett's Rust Development Server?
Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on Brett's Rust Development Server?
The record of Brett's Rust Development Server's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 26 days ago the server made the world it is on now.
Player counts
How busy is Brett's Rust Development Server?
Brett's Rust Development Server went quiet 16 days 23 hours ago and is offline right now.
How does Brett's Rust Development Server rank against other Rust servers?
The top 72% of ranked servers includes Brett's Rust Development Server, at #15,853 for player hours over the last seven days.
Rules and settings
Which map does Brett's Rust Development Server run?
Brett's Rust Development Server runs a procedural map, which the game generates.
What are the rules and settings on Brett's Rust Development Server?
The name Brett's Rust Development Server does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Brett's Rust Development Server run?
The build on Brett's Rust Development Server is Rust network protocol 2634 and build 166494, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is Brett's Rust Development Server online, and how reliable is it?
Brett's Rust Development Server is down just now; the last sighting was 16 days 23 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 25 September 2026.
Where is Brett's Rust Development Server located?
No region is published by Brett's Rust Development Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 24.60.0.80:28015.
Tags
Which Rust Heatmap lists and filters include Brett's Rust Development Server?
These Rust Heatmap lists include Brett's Rust Development Server: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Brett's Rust Development Server mean?
These are the tags Brett's Rust Development Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): This server has 5 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166494 (Build): Build 166494; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Brett's Rust Development Server?
Press F1 in Rust to open the console, then enter client.connect 24.60.0.80:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.