Rust HeatmapInfrared · players
IR live Players42,938 Servers11,645 Warm3,029 Fresh wipes · 3h91 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

[EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases

Online EU 23.111.240.211:28310 checked 9m ago

monthly wipes moddedoxidepve
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 09:00flare: a wipe in that hourThu 06:00
0
7-day average
peak 2
#10,325
rank
top 46% · #2281 in EU
27d ago
last wipe
monthly schedule
7d 10h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 9m ago

Li2Players

AveragePeak
00.250.50.75109:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Li3Server performance

02040608009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 46% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

5
wipe-day peak
players, last three wipes

Coming wipes

7d 10h
Thu 5 Nov, 19:00 UTC
FW
35d 10h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:52 UTC FW27d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+Ивенты
EU · groups of 8+ · monthly · 34 on average
26 / 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay
EU · groups of 30+ · monthly · 31 on average
9 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events
EU · groups of 15+ · monthly · 29 on average
12 / 140
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
EU · groups of 8+ · monthly · 26 on average
7 / 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
EU · no group limit · 1x · monthly · 25 on average
19 / 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]
EU · groups of 8+ · monthly · 17 on average
14 / 75

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?

The average peak across its recent wipes is 5 players. 1 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?

A single monthly wipe, the force wipe, is all [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases runs. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 27 days 14 hours ago the server made the world it is on now. A monthly wipe is what its tags declare.

Player counts

How busy is [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?

[EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases currently has 0 of its 50 slots filled. The average across the last seven days is 0 players; the peak reached 2. Its busiest point in the last 48 hours was 17:00 UTC, averaging 0 players.

How does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases rank against other Rust servers?

On player hours over the last seven days, [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases is #10,325 globally (top 46%) and #2,281 in Europe.

Map and rules

Which map does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases run?

A procedural map of size 4,500 with seed 524973656, generated by the game, runs on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases. The map is the same for a given size and seed, so RustMaps can show it from this page. The map is called Hollandia.

What are the rules and settings on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?

A gather rate is not given in the name [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases. 8 players is the default group size, and that is the limit here. pve is the game mode, other players cannot be fought. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases run?

The build on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases is Rust network protocol 2635 and build 168909, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases online, and how reliable is it?

Right now [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases shows as online. The uptime it reports puts the last restart at about 7 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 13 September 2026.

Where is [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases located?

With its EU tag, [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases lists itself in Europe. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 23.111.240.211:28310 is its address.

Does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases run smoothly?

Average server fps over the last 48 hours was 60; it never dropped below 54. Buildings, deployables and the rest of the world came to as much as 93,327 entities. At its peak it held 3,796 MB of memory. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?

EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases fits. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases mean?

The game's server browser reads the tags [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EU (Europe): Europe is where the server browser puts it. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?

Press F1 in Rust to open the console, then enter client.connect 23.111.240.211:28310. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. The server's site sits at https://discord.com/invite/eTfVDU7xPC.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players This server has 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Gameplay

^p
PvE PvE: the danger is the world, not other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

EU
Europe Europe is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.