Reforged Build Server | Production Rules
Online 23.108.66.125:28019 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 15% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:08 UTC FW27d ago | 3° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Reforged Build Server | Production Rules?
The average peak across its recent wipes is 3 players. 3 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Reforged Build Server | Production Rules?
The only wipe on Reforged Build Server | Production Rules is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play now was made 27 days 14 hours ago. The tags list one wipe a month.
Population
How busy is Reforged Build Server | Production Rules?
Of 75 slots on Reforged Build Server | Production Rules, 0 are in use right now. Averaged over the past week: 1 players, peaking at 7. Its busiest point in the last 48 hours was 00:00 UTC, averaging 6 players.
How does Reforged Build Server | Production Rules rank against other Rust servers?
The top 15% of ranked servers includes Reforged Build Server | Production Rules, at #3,285 for player hours over the last seven days.
Settings and rules
Which map does Reforged Build Server | Production Rules run?
Reforged Build Server | Production Rules runs a procedural map of size 5,650 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. You play on a map named Custom Map.
What are the rules and settings on Reforged Build Server | Production Rules?
A gather rate is not given in the name Reforged Build Server | Production Rules. 6 players is the cap for groups. The server runs build & creative, no gathering; sandbox building. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does Reforged Build Server | Production Rules run?
Rust network protocol 2635 and build 168909 is the build Reforged Build Server | Production Rules runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is Reforged Build Server | Production Rules online, and how reliable is it?
The server is up at the moment: Reforged Build Server | Production Rules is online. Its reported uptime dates the last restart to about 23 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.
Where is Reforged Build Server | Production Rules located?
Nothing about a region comes from Reforged Build Server | Production Rules. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 23.108.66.125:28019.
Does Reforged Build Server | Production Rules run smoothly?
It averaged 120 server fps over the last 48 hours, with a low of 119. Buildings, deployables and the rest of the world came to as much as 62,336 entities. At its peak it held 4,261 MB of memory. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include Reforged Build Server | Production Rules?
Rust build servers, Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that Reforged Build Server | Production Rules fits. Filtering the list by Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly brings it up.
What do the server tags on Reforged Build Server | Production Rules mean?
gmrust (Game mode): Rust survival, standard rules; mp75 (Max players): This server has 75 slots; ts6 (Group limit): A team holds no more than 6; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^k (Build server): Design and practise bases; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags Reforged Build Server | Production Rules publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Reforged Build Server | Production Rules?
Press F1 in Rust to open the console, then enter client.connect 23.108.66.125:28019. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://reforgerust.com/.
