Rust HeatmapInfrared · players
IR live Players94,909 Servers11,835 Warm3,850 Fresh wipes · 3h528 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

#4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义

Online EA 220.197.77.42:28417 checked 7m ago

vanillamoddedoxidepve
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 3°
Tue 21:00flare: a wipe in that hourThu 19:00
1
7-day average
peak 6
#3,297
rank
top 15% · #292 in EA
28d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 7m ago

Li2Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Li3Server performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers, top 54% in EA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

17.4 days
usual gap
between real wipes
4
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 19 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 33 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 02:30 UTC10d ago 4 – running 1
Thu 1 Oct, 18:04 UTC FW28d ago 5 held half 17.4 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 59 on average
25 / 200
QS『鱼山路』pve|耐玩|升级|突袭
EA · groups of 8+ · 37 on average
34 / 100
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱
EA · groups of 8+ · monthly · 34 on average
26 / 100
Japan Tokyo - Vanilla PvE|JP|Beginner
EA · groups of 16+ · 33 on average
13 / 100
Japan Tokyo - Chill PvE|JP
EA · groups of 16+ · 21 on average
8 / 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地
EA · groups of 8+ · monthly · 20 on average
15 / 88

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义?

At their busiest, its recent wipes averaged 4 players. The crowd on the latest wipe reached its peak 33 hours in. Half the peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义?

The record of #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 28 days 2 hours ago.

Population

How busy is #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义?

#4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 currently has 0 of its 50 slots filled. The average across the last seven days is 1 players; the peak reached 6. Its busiest point in the last 48 hours was 14:00 UTC, averaging 2 players.

How does #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 rank against other Rust servers?

Top 15% of ranked servers and #292 in Asia: that is #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 at #3,297 for player hours over seven days.

Map and rules

Which map does #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 run?

A procedural map of size 4,680 with seed 2026100204, generated by the game, runs on #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义?

No gather rate appears in the name #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义. 16 players is the cap for groups. pve is the game mode, no combat against other players. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Vanilla is the server's own description: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 run?

Rust network protocol 2635 and build 168909 on Windows is what #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 online, and how reliable is it?

Online now: #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义. Its reported uptime dates the last restart to about 10 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 located?

With its EA tag, #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 lists itself in Asia. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 220.197.77.42:28417.

Does #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 run smoothly?

Average server fps over the last 48 hours was 74; it never dropped below 44. Entities peaked at 243,874, counting buildings, deployables and all the rest of the world. Memory use reached 7,803 MB at most. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义?

The Rust Heatmap lists that #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 fits are: Modded Rust servers, by live population and Best Rust PvE servers. These are the filters that return it on the list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 mean?

gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts16 (Group limit): The team limit is 16; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; EA (East Asia): In the server browser it sits under East Asia are the tags #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Who runs #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义?

Nobody else in our data uses the rust.baby hostname published by #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义.

How to join

How do I join #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义?

To join by console, open it with F1 in Rust and enter client.connect 220.197.77.42:28417. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://pan.rustxz.com/api/v4/file/content/Eym5FZ/0/wz.png?sign=OEVILf6vDcvDbYCchEyKN2TVB3ee2ngqshjVZYLUp00%3D%3A1793233043.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^v,EA,^p,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players Slot count: 50.
ts16
Group limit The team limit is 16.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Gameplay

^p
PvE No player fighting here: the world is the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Region

EA
East Asia In the server browser it sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.