#4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义
Online EA 220.197.77.42:28417 checked 7m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 15% of all ranked servers, top 54% in EA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 33 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 02:30 UTC10d ago | 4° | – | running | 1 |
| Thu 1 Oct, 18:04 UTC FW28d ago | 5° | held half | 17.4 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义?
At their busiest, its recent wipes averaged 4 players. The crowd on the latest wipe reached its peak 33 hours in. Half the peak was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义?
The record of #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 28 days 2 hours ago.
Population
How busy is #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义?
#4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 currently has 0 of its 50 slots filled. The average across the last seven days is 1 players; the peak reached 6. Its busiest point in the last 48 hours was 14:00 UTC, averaging 2 players.
How does #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 rank against other Rust servers?
Top 15% of ranked servers and #292 in Asia: that is #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 at #3,297 for player hours over seven days.
Map and rules
Which map does #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 run?
A procedural map of size 4,680 with seed 2026100204, generated by the game, runs on #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义?
No gather rate appears in the name #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义. 16 players is the cap for groups. pve is the game mode, no combat against other players. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Vanilla is the server's own description: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 run?
Rust network protocol 2635 and build 168909 on Windows is what #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 online, and how reliable is it?
Online now: #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义. Its reported uptime dates the last restart to about 10 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 located?
With its EA tag, #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 lists itself in Asia. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 220.197.77.42:28417.
Does #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 run smoothly?
Average server fps over the last 48 hours was 74; it never dropped below 44. Entities peaked at 243,874, counting buildings, deployables and all the rest of the world. Memory use reached 7,803 MB at most. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义?
The Rust Heatmap lists that #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 fits are: Modded Rust servers, by live population and Best Rust PvE servers. These are the filters that return it on the list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 mean?
gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts16 (Group limit): The team limit is 16; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; EA (East Asia): In the server browser it sits under East Asia are the tags #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Who runs #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义?
Nobody else in our data uses the rust.baby hostname published by #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义.
How to join
How do I join #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义?
To join by console, open it with F1 in Rust and enter client.connect 220.197.77.42:28417. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://pan.rustxz.com/api/v4/file/content/Eym5FZ/0/wz.png?sign=OEVILf6vDcvDbYCchEyKN2TVB3ee2ngqshjVZYLUp00%3D%3A1793233043.