Snow_Build
Offline 217.60.245.30:28018 checked 3d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Snow_Build?
The record of Snow_Build's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 65 days 16 hours ago the server made the world it is on now.
Population
How busy is Snow_Build?
The last time Snow_Build was seen was 3 days 22 hours ago, and it is offline now. The average across the last seven days is 1 players; the peak reached 7.
How does Snow_Build rank against other Rust servers?
The top 20% of ranked servers includes Snow_Build, at #4,351 for player hours over the last seven days.
Settings and rules
Which map does Snow_Build run?
Snow_Build runs a procedural map of size 3,500 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. The name of the map is: Custom Map.
What are the rules and settings on Snow_Build?
A gather rate is not given in the name Snow_Build. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is off.
Location and uptime
Which version of Rust does Snow_Build run?
Rust network protocol 2617 and build 140534 is the build Snow_Build runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is Snow_Build online, and how reliable is it?
Offline at the moment: Snow_Build was last seen 3 days 22 hours ago. It was up 94 of 168 hours across the last 7 full days, or 56% of the time. The first record of it on Rust Heatmap is 17 October 2026.
Where is Snow_Build located?
A region is not published for Snow_Build. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 217.60.245.30:28018.
Lists and filters
Which Rust Heatmap lists and filters include Snow_Build?
These Rust Heatmap lists include Snow_Build: Rust build servers and Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Snow_Build mean?
These are the tags Snow_Build publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp30 (Max players): The slot count is 30; ts8 (Group limit): Teams cap at 8, which is the game default; v2617 (Protocol): The server runs game protocol 2617, so your game has to match it; cs140534 (Build): The game build here is 140534; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Snow_Build?
Press F1 in Rust to open the console, then enter client.connect 217.60.245.30:28018. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. The server's site sits at https://free-rust.pro.