Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h37 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–30° · slots

Snow_Build

Offline 217.60.245.30:28018 checked 3d ago

moddedoxide
Sp1 · players now 1/ 30
3% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
1
7-day average
peak 7
#4,351
rank
top 20%
65d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 3d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 127 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
126 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Snow_Build?

The record of Snow_Build's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 65 days 16 hours ago the server made the world it is on now.

Population

How busy is Snow_Build?

The last time Snow_Build was seen was 3 days 22 hours ago, and it is offline now. The average across the last seven days is 1 players; the peak reached 7.

How does Snow_Build rank against other Rust servers?

The top 20% of ranked servers includes Snow_Build, at #4,351 for player hours over the last seven days.

Settings and rules

Which map does Snow_Build run?

Snow_Build runs a procedural map of size 3,500 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. The name of the map is: Custom Map.

What are the rules and settings on Snow_Build?

A gather rate is not given in the name Snow_Build. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is off.

Location and uptime

Which version of Rust does Snow_Build run?

Rust network protocol 2617 and build 140534 is the build Snow_Build runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is Snow_Build online, and how reliable is it?

Offline at the moment: Snow_Build was last seen 3 days 22 hours ago. It was up 94 of 168 hours across the last 7 full days, or 56% of the time. The first record of it on Rust Heatmap is 17 October 2026.

Where is Snow_Build located?

A region is not published for Snow_Build. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 217.60.245.30:28018.

Lists and filters

Which Rust Heatmap lists and filters include Snow_Build?

These Rust Heatmap lists include Snow_Build: Rust build servers and Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on Snow_Build mean?

These are the tags Snow_Build publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp30 (Max players): The slot count is 30; ts8 (Group limit): Teams cap at 8, which is the game default; v2617 (Protocol): The server runs game protocol 2617, so your game has to match it; cs140534 (Build): The game build here is 140534; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Snow_Build?

Press F1 in Rust to open the console, then enter client.connect 217.60.245.30:28018. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. The server's site sits at https://free-rust.pro.

KeyServer tags

what each one means

Published as mp30,ptrak,$r?,v2617,gmrust,cs140534,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp30
Max players The slot count is 30.
ts8
Group limit Teams cap at 8, which is the game default.
v2617
Protocol The server runs game protocol 2617, so your game has to match it.
cs140534
Build The game build here is 140534.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.