Rust HeatmapInfrared · players
IR live Players91,935 Servers11,826 Warm3,972 Fresh wipes · 3h167 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · peak

[Dev] RustReborn.gg - Bedwars | AimTrain | Creative | Arena | F

Online EU · pol 217.182.197.183:10001 checked 7m ago

moddedoxide
Sp1 · players now 0/ ?
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Sun 17:00flare: a wipe in that hourTue 15:00
0
7-day average
peak 1
#12,802
rank
top 58% · #2408 in EU
5d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 7m ago

Li2Players

AveragePeak
00.250.50.75117:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Li3Server performance

010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 58% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 5

The first 48 hours of its last wipes

Thu 22 OctSat 10 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in, with 1 in the queue.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 00:00 UTC5d ago 0+1 queue – running 0
Sat 10 Oct, 00:00 UTC17d ago 0+1 queue – 12 days 0
Tue 29 Sep, 00:00 UTC28d ago 2 halved by day 9 11 days 0
Tue 22 Sep, 00:00 UTC35d ago 1 halved by day 1 7 days 1
Mon 21 Sep, 00:00 UTC36d ago 2 – 1 days 1
Fri 18 Sep, 00:00 UTC39d ago 1+1 queue held half 3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
R2 - Aim training / Matchmaking / Facechecks - RU Main
EU · groups of 12+ · 208 on average
397 / 425
RustGames.gg | Lucky Pillars - EU 1
EU · groups of 100+ · 79 on average
132 / 400
R2 - Aim training / Matchmaking / Facechecks - EU Main
EU · groups of 12+ · 34 on average
81 / 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD
EU · no group limit · 30 on average
37 / 75
A-42 - Helicopter / Minicopter Training
EU · groups of 200+ · 3 on average
5 / 42
Fly2Fight | Attack Heli Training | FFA Heli
EU · groups of 8+ · 1 on average
0 / 40

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on [Dev] RustReborn.gg - Bedwars | AimTrain | Creative | Arena | F?

At their busiest, its recent wipes averaged 1 players. 1 were in the queue when the latest wipe's crowd peaked, 0 hours after the wipe. Above half the peak until the next wipe: that held in 33% of its recent wipes. By day 5 it was below half in the wipes that did not hold.

What is the wipe schedule on [Dev] RustReborn.gg - Bedwars | AimTrain | Creative | Arena | F?

Wipes come at irregular times on [Dev] RustReborn.gg - Bedwars | AimTrain | Creative | Arena | F, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 5 days 16 hours ago the server made the world it is on now.

Player counts

How busy is [Dev] RustReborn.gg - Bedwars | AimTrain | Creative | Arena | F?

The current count for [Dev] RustReborn.gg - Bedwars | AimTrain | Creative | Arena | F is 0 players. A seven-day average of 0 players, with a peak of 1. Its busiest point in the last 48 hours was 17:00 UTC, averaging 1 players.

How does [Dev] RustReborn.gg - Bedwars | AimTrain | Creative | Arena | F rank against other Rust servers?

Seven-day player hours place [Dev] RustReborn.gg - Bedwars | AimTrain | Creative | Arena | F at #12,802, in the top 58% of ranked servers; within Europe it is #2,408.

Rules and settings

Which map does [Dev] RustReborn.gg - Bedwars | AimTrain | Creative | Arena | F run?

The map on [Dev] RustReborn.gg - Bedwars | AimTrain | Creative | Arena | F is procedural, size 6,000 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. The map is called RR|Bedwars|Arenas|FFA|Creative.

What are the rules and settings on [Dev] RustReborn.gg - Bedwars | AimTrain | Creative | Arena | F?

A gather rate is not given in the name [Dev] RustReborn.gg - Bedwars | AimTrain | Creative | Arena | F. The group limit is not published. The server runs minigames & battle royale, parkour, battle royale, arenas and Bedwars. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does [Dev] RustReborn.gg - Bedwars | AimTrain | Creative | Arena | F run?

The build on [Dev] RustReborn.gg - Bedwars | AimTrain | Creative | Arena | F is Rust network protocol 2634, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is [Dev] RustReborn.gg - Bedwars | AimTrain | Creative | Arena | F online, and how reliable is it?

Online now: [Dev] RustReborn.gg - Bedwars | AimTrain | Creative | Arena | F. 168 of 168 hours up over the last 7 full days, which is 100%. The first record of it on Rust Heatmap is 13 September 2026.

Where is [Dev] RustReborn.gg - Bedwars | AimTrain | Creative | Arena | F located?

The EU tag places [Dev] RustReborn.gg - Bedwars | AimTrain | Creative | Arena | F in Europe, and pol is its region code. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 217.182.197.183:10001.

Does [Dev] RustReborn.gg - Bedwars | AimTrain | Creative | Arena | F run smoothly?

It averaged 256 server fps over the last 48 hours, with a low of 256. Entities peaked at 1,000,000, counting buildings, deployables and all the rest of the world. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include [Dev] RustReborn.gg - Bedwars | AimTrain | Creative | Arena | F?

These Rust Heatmap lists include [Dev] RustReborn.gg - Bedwars | AimTrain | Creative | Arena | F: Rust aim training servers, Rust build servers, Rust servers tagged creative, EU Rust servers, busiest first and Modded Rust servers, by live population. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battle royale ^j, Build server ^k, Modded ^z and Oxide ^o; Last wipe: In the last week.

What do the server tags on [Dev] RustReborn.gg - Bedwars | AimTrain | Creative | Arena | F mean?

These are the tags [Dev] RustReborn.gg - Bedwars | AimTrain | Creative | Arena | F publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp0 (Max players): The slot count is 0; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs0 (Build): This server does not publish a build number; ptrak (Networking): The network layer is RakNet, the game's standard one; $rpol (Region code): This one carries the region code pol; ^e (Minigames): This server holds minigames such as arenas, Bedwars and parkour; ^d (Combat training): Practice your aim and PvP; the loot is handed to you; ^j (Battle royale): Fight and loot as the zone shrinks; ^c (Creative): No gathering here: it is creative building, so build what you like; ^k (Build server): Practise base building and design; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^o (Oxide): Oxide (uMod) provides the plugin framework here; EU (Europe): The server browser lists it under Europe. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Who runs [Dev] RustReborn.gg - Bedwars | AimTrain | Creative | Arena | F?

One operator most likely runs [Dev] RustReborn.gg - Bedwars | AimTrain | Creative | Arena | F and the 4 other servers we track that publish a rustreborn.gg hostname.

How to join

How do I join [Dev] RustReborn.gg - Bedwars | AimTrain | Creative | Arena | F?

Enter client.connect 217.182.197.183:10001 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. The server's site sits at https://rustreborn.gg.

KeyServer tags

what each one means

Published as mp0,ptrak,$rpol,v2634,^e,^d,^j,^c,^k,EU,^z,^o,gmrust,cs0

Game

gmrust
Game mode Rust survival, standard rules.
mp0
Max players The slot count is 0.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs0
Build This server does not publish a build number.
ptrak
Networking The network layer is RakNet, the game's standard one.
$rpol
Region code This one carries the region code pol.

Gameplay

^e
Minigames This server holds minigames such as arenas, Bedwars and parkour.
^d
Combat training Practice your aim and PvP; the loot is handed to you.
^j
Battle royale Fight and loot as the zone shrinks.
^c
Creative No gathering here: it is creative building, so build what you like.
^k
Build server Practise base building and design.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^o
Oxide Oxide (uMod) provides the plugin framework here.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.