Rust HeatmapInfrared · players
IR live Players47,275 Servers11,713 Warm3,205 Fresh wipes · 3h100 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–1° · slots

Creative / Build

Offline 217.142.18.151:28015 checked 45d ago

Sp1 · players now 1/ 1
100% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,021
rank
no region published
45d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 45d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
No rank history yet.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test
EA · groups of 8+ · 10 on average
4 / 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
EU · groups of 8+ · 2 on average
0 / 25
141 / 999
199 / 999
53 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
17 / 100

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Creative / Build?

The record of Creative / Build's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 45 days 5 hours ago the server made the world it is on now.

Population

How busy is Creative / Build?

Creative / Build went quiet 45 days 4 hours ago and is offline right now.

How does Creative / Build rank against other Rust servers?

The top – of ranked servers includes Creative / Build, at #13,021 for player hours over the last seven days.

Rules and settings

Which map does Creative / Build run?

Creative / Build runs a procedural map, which the game generates.

What are the rules and settings on Creative / Build?

The name Creative / Build does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does Creative / Build run?

Rust network protocol 2633 and build 163794 on Windows is what Creative / Build runs. Steam updates your game for you, and the protocol has to match for you to join.

Is Creative / Build online, and how reliable is it?

Last seen 45 days 4 hours ago, Creative / Build is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 13 September 2026.

Where is Creative / Build located?

No region is published by Creative / Build. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 217.142.18.151:28015.

Lists and filters

Which Rust Heatmap lists and filters include Creative / Build?

These Rust Heatmap lists include Creative / Build: Rust build servers, Best Rust community servers and Rust servers tagged creative. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Creative / Build mean?

The game's server browser reads the tags Creative / Build publishes: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): This server has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163794 (Build): Build 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Creative / Build?

Press F1 in Rust to open the console, then enter client.connect 217.142.18.151:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp1
Max players This server has 1 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Your game must match protocol 2633 to get in.
cs163794
Build Build 163794.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.