RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]
Online 216.39.240.13:28048 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 7% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 14:34 UTC, in 2d 22h. Every Friday at 14:34 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 26 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:34 UTC4d ago | 15° | – | running | 1 |
| Fri 16 Oct, 13:48 UTC11d ago | 13° | halved by day 5 | 7 days | 8 |
| Fri 9 Oct, 13:50 UTC18d ago | 14° | held half | 7 days | 3 |
| Thu 1 Oct, 18:08 UTC FW25d ago | 13° | held half | 7.8 days | 6 |
| Fri 25 Sep, 15:11 UTC32d ago | 11° | held half | 6.1 days | 9 |
| Fri 18 Sep, 14:02 UTC39d ago | 12° | held half | 7 days | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
At their busiest, its recent wipes averaged 14 players. 26 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 80% of its recent wipes. It fell below half by day 5 when it did not hold.
What is the wipe schedule on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
Wipes on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] follow this rhythm: every Friday at 14:34 UTC. Friday 30 October at 14:34 UTC is when its next wipe is due. The world in play now was made 4 days 1 hours ago. A weekly wipe is declared in its tags.
Population
How busy is RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
The current population of RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] is 7, against 101 slots. Averaged over the past week: 4 players, peaking at 15. Look at 21:00 UTC for the last 48 hours: that hour averaged 12 players.
How does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?
Ranked #1,614 on seven-day player hours, RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] is in the top 7% of all ranked servers.
Rules and settings
Which map does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] run?
The map on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] is procedural, size 4,096 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]'s name indicates a gather rate of 100000x. Groups can contain up to 8 players, the default in the game. The server runs roleplay, jobs, towns and rules for roleplay. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] run?
Rust network protocol 2635 and build 168909 on Linux is what RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?
Online now: RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]. The uptime it reports puts the last restart at about 4 hours ago. It was up 143 of 168 hours across the last 7 full days, or 85% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] located?
A region is not published for RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 216.39.240.13:28048.
Does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] run smoothly?
The last 48 hours brought an average of 56 server fps and a floor of 49. The world held as many as 121,941 entities, buildings and deployables included. At its peak it held 4,391 MB of memory. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
Rust roleplay servers, Rust servers with zombies in the name, Rust servers above 10x, Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] fits. These are the filters that return it on the list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
What do the server tags on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] mean?
gmrust (Game mode): Survival in the standard Rust form; mp101 (Max players): The slot count is 101; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^w (Weekly): A wipe every week; ^r (Roleplay): Roleplay is the purpose of this server; ^p (PvE): The world provides the danger, since players do not fight each other; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon are the tags RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
To join by console, open it with F1 in Rust and enter client.connect 216.39.240.13:28048. Or press Launch Rust on this page, which connects you through Steam. https://www.rust-gaming-nation.com/ is where its website is.
