Rust HeatmapInfrared · players
IR live Players59,961 Servers11,689 Warm3,456 Fresh wipes · 3h106 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 4° now Linear · 0–101° · slots

RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr

Online 195.60.166.227:28015 checked 9m ago

100000x weekly wipes moddedcarbonpve
Sp1 · players now 4/ 101
4% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 11°
Mon 11:00flare: a wipe in that hourWed 09:00
4
7-day average
peak 19
#1,573
rank
top 7%
4d ago
last wipe
weekly schedule
2d 3h
next wipe
Fri 30 Oct, 14:40 UTC
UTC checked 9m ago

Li2Players

AveragePeak
0510152011:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Li3Server performance

01020304011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:40 UTC, in 2d 3h. Every Friday at 14:40 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
18
wipe-day peak
players, last three wipes
60%
crowd held
else halves by day 4.5

Coming wipes

2d 3h
Fri 30 Oct, 14:40 UTC
8d 8h
Thu 5 Nov, 19:00 UTC
FW
9d 3h
Fri 6 Nov, 14:40 UTC
16d 3h
Fri 13 Nov, 14:40 UTC
23d 3h
Fri 20 Nov, 14:40 UTC
30d 3h
Fri 27 Nov, 14:40 UTC
36d 8h
Thu 3 Dec, 19:00 UTC
FW
37d 3h
Fri 4 Dec, 14:40 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 19, 22 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:40 UTC4d ago 19 – running 8
Fri 16 Oct, 13:45 UTC11d ago 16 halved by day 5 7 days 2
Fri 9 Oct, 13:45 UTC18d ago 20 held half 7 days 2
Thu 1 Oct, 17:58 UTC FW26d ago 15 held half 7.8 days 15
Fri 25 Sep, 15:06 UTC32d ago 25 halved by day 4 6.1 days 7
Fri 18 Sep, 13:58 UTC39d ago 14 held half 7 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
|PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA|
EU · groups of 10+ · 10x · weekly · 6 on average
4 / 200
RGN 100x PvE [Events|Purge|Zombies|SkillTree]
EU · groups of 8+ · 100x · weekly · 2 on average
1 / 100
[EU] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases|
EU · groups of 15+ · 10x · biweekly · 53 on average
52 / 100
[EU] RustValley 10x PVE |#2| Legendary Weapons|RaidableBases
EU · groups of 15+ · 10x · biweekly · 19 on average
19 / 100
EU GOM 15x PVE Grumpy Old Man |Kits|Skins|BackPack|Shop|Raidabl
EU · groups of 15+ · 15x · monthly · 17 on average
11 / 100
XERVALON | 100X PVE | LEGENDARY WEAPONS | RAID BASES | BOSSES
EU · groups of 8+ · 100x · monthly · 16 on average
13 / 50

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?

At their busiest, its recent wipes averaged 18 players. 22 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 60% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 4.5.

What is the wipe schedule on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?

Wipes on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr follow this rhythm: every Friday at 14:40 UTC. Due on Friday 30 October at 14:40 UTC: the next wipe. The world in play now was made 4 days 20 hours ago. The tags list a weekly wipe.

Population

How busy is RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?

RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr currently has 4 of its 101 slots filled. A seven-day average of 4 players, with a peak of 19. Its busiest point in the last 48 hours was 12:00 UTC, averaging 8 players.

How does RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr rank against other Rust servers?

The top 7% of ranked servers includes RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr, at #1,573 for player hours over the last seven days.

Rules and settings

Which map does RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr run?

A procedural map of size 5,000 with seed 40000, generated by the game, runs on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?

100000x gather is what RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr advertises in its name. Groups can contain up to 8 players, the default in the game. roleplay is the game mode, roleplay rules, jobs and towns. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr run?

The build on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr online, and how reliable is it?

The server is up at the moment: RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr is online. Its reported uptime dates the last restart to about 10 hours ago. 151 of 168 hours up over the last 7 full days, which is 90%. The first record of it on Rust Heatmap is 13 September 2026.

Where is RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr located?

No region tag comes from RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr, but its name points to Europe. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 195.60.166.227:28015 is its address.

Does RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr run smoothly?

The last 48 hours brought an average of 30 server fps and a floor of 25. Buildings, deployables and the rest of the world came to as much as 212,308 entities. Memory use reached 5,738 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?

These Rust Heatmap lists include RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr: Rust roleplay servers, Rust servers with zombies in the name, Rust servers above 10x, EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Region: Europe; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x brings it up.

What do the server tags on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr mean?

gmrust (Game mode): Survival in the standard Rust form; mp101 (Max players): The slot count is 101; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^w (Weekly): Wipes run weekly; ^r (Roleplay): Roleplay is the purpose of this server; ^p (PvE): PvE: the danger is the world, not other players; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon are the tags RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?

To join by console, open it with F1 in Rust and enter client.connect 195.60.166.227:28015. Or press Launch Rust on this page, which connects you through Steam. https://www.rust-gaming-nation.com/ is where its website is.

KeyServer tags

what each one means

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp101
Max players The slot count is 101.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^w
Weekly Wipes run weekly.

Gameplay

^r
Roleplay Roleplay is the purpose of this server.
^p
PvE PvE: the danger is the world, not other players.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.