RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]
Online 216.39.240.13:28018 checked 7m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 10% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 14:42 UTC, in 23h. Every Friday at 14:42 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 3 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:42 UTC6d ago | 8° | – | running | 2 |
| Fri 16 Oct, 13:50 UTC13d ago | 7° | halved by day 5 | 7 days | 2 |
| Fri 9 Oct, 13:51 UTC20d ago | 7° | halved by day 6 | 7 days | 3 |
| Thu 1 Oct, 18:03 UTC FW27d ago | 7° | halved by day 6 | 7.8 days | 1 |
| Fri 25 Sep, 15:13 UTC34d ago | 8° | halved by day 4 | 6.1 days | 1 |
| Fri 18 Sep, 14:02 UTC41d ago | 6° | held half | 7 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
Its recent wipes drew an average peak of 7 players. 3 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 20% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 5.5.
What is the wipe schedule on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
Wipes on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] follow this rhythm: every Friday at 14:42 UTC. Due on Friday 30 October at 14:42 UTC: the next wipe. The world in play now was made 6 days ago. A weekly wipe is declared in its tags.
Population
How busy is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] currently has 2 of its 101 slots filled. The average across the last seven days is 2 players; the peak reached 8. Look at 00:00 UTC for the last 48 hours: that hour averaged 5 players.
How does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?
The top 10% of ranked servers includes RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree], at #2,190 for player hours over the last seven days.
Rules and settings
Which map does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] run?
A procedural map of size 5,000 with seed 14886769, generated by the game, runs on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
According to its name, RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] has a 1000x gather rate. 8 players is the default group size, and that is the limit here. roleplay is the game mode, roleplay rules, jobs and towns. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] run?
Rust network protocol 2635 and build 168909 is the build RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?
Online now: RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]. About 2 hours ago is when it last restarted, by its own uptime figure. It was up 165 of 168 hours across the last 7 full days, or 98% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] located?
No region is published by RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 216.39.240.13:28018.
Does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] run smoothly?
It averaged 29 server fps over the last 48 hours, with a low of 21. Buildings, deployables and the rest of the world came to as much as 176,980 entities. At its peak it held 5,253 MB of memory. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
The Rust Heatmap lists that RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] fits are: Rust roleplay servers, Rust servers with zombies in the name, Rust servers above 10x, Modded Rust servers, by live population and Best Rust PvE servers. These are the filters that return it on the list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
What do the server tags on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] mean?
These are the tags RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp101 (Max players): Slot count: 101; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^w (Weekly): It wipes once a week; ^r (Roleplay): A server for roleplay; ^p (PvE): PvE: the danger is the world, not other players; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Plugins run through Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
Press F1 in Rust to open the console, then enter client.connect 216.39.240.13:28018. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. https://www.rust-gaming-nation.com/ is where its website is.
