RGN 1000x PvE [Events|Purge|Zombies|SkillTree]
Online NA · us5 91.229.114.68:28039 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 13% of all ranked servers, top 27% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 17:11 UTC, in 19h. Every Monday at 19:05 and every Thursday at 17:11 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 19:05 UTC2d ago | 4° | – | running | 3 |
| Thu 22 Oct, 17:11 UTC6d ago | 5° | halved by day 3 | 4.1 days | 2 |
| Mon 19 Oct, 18:06 UTC9d ago | 4° | held half | 3 days | 0 |
| Thu 15 Oct, 17:09 UTC13d ago | 6° | held half | 4 days | 0 |
| Mon 12 Oct, 18:04 UTC16d ago | 5° | held half | 3 days | 0 |
| Thu 8 Oct, 17:10 UTC20d ago | 6° | held half | 4 days | 0 |
| Mon 5 Oct, 18:05 UTC23d ago | 6° | held half | 3 days | 0 |
| Fri 2 Oct, 00:22 UTC26d ago | 7° | held half | 3.7 days | 0 |
| Thu 1 Oct, 17:09 UTC FW27d ago | 7° | – | 0.3 days | 0 |
| Mon 28 Sep, 18:06 UTC30d ago | 6° | held half | 3 days | 2 |
| Thu 24 Sep, 17:10 UTC34d ago | 7° | held half | 4 days | 0 |
| Mon 21 Sep, 18:21 UTC37d ago | 4° | held half | 3 days | 2 |
| Thu 17 Sep, 17:20 UTC41d ago | 6° | held half | 4 days | 0 |
| Mon 14 Sep, 18:06 UTC44d ago | 1° | held half | 3 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
The average peak across its recent wipes is 4 players. 3 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 80% of its recent wipes. By day 3 it was below half in the wipes that did not hold.
What is the wipe schedule on RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
Wipes on RGN 1000x PvE [Events|Purge|Zombies|SkillTree] follow this rhythm: every Monday at 19:05 and every Thursday at 17:11 UTC. Due on Thursday 29 October at 17:11 UTC: the next wipe. 2 days 3 hours ago the server made the world it is on now. Its tags carry a weekly wipe schedule.
Population
How busy is RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
The current population of RGN 1000x PvE [Events|Purge|Zombies|SkillTree] is 4, against 100 slots. The average across the last seven days is 1 players; the peak reached 5. Its busiest point in the last 48 hours was 19:00 UTC, averaging 2 players.
How does RGN 1000x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?
Seven-day player hours place RGN 1000x PvE [Events|Purge|Zombies|SkillTree] at #2,992, in the top 13% of ranked servers; within North America it is #494.
Map and rules
Which map does RGN 1000x PvE [Events|Purge|Zombies|SkillTree] run?
The map on RGN 1000x PvE [Events|Purge|Zombies|SkillTree] is procedural, size 3,000 with seed 305543022, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. You play on a map named RustGamingNation Procedural.
What are the rules and settings on RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
RGN 1000x PvE [Events|Purge|Zombies|SkillTree]'s name indicates a gather rate of 1000x. Groups can contain up to 8 players, the default in the game. The server runs pve, no combat against other players. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does RGN 1000x PvE [Events|Purge|Zombies|SkillTree] run?
Rust network protocol 2635 and build 168909 on Linux is what RGN 1000x PvE [Events|Purge|Zombies|SkillTree] runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is RGN 1000x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?
Online now: RGN 1000x PvE [Events|Purge|Zombies|SkillTree]. The uptime it reports puts the last restart at about 7 hours ago. It was up 162 of 168 hours across the last 7 full days, or 96% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is RGN 1000x PvE [Events|Purge|Zombies|SkillTree] located?
Its region code is us5, and RGN 1000x PvE [Events|Purge|Zombies|SkillTree] lists itself in North America with the NA tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 91.229.114.68:28039.
Does RGN 1000x PvE [Events|Purge|Zombies|SkillTree] run smoothly?
The last 48 hours brought an average of 57 server fps and a floor of 19. The world held as many as 63,833 entities, buildings and deployables included. Memory use reached 3,387 MB at most. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
Rust servers with zombies in the name, Rust servers above 10x, Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap are the Rust Heatmap lists that RGN 1000x PvE [Events|Purge|Zombies|SkillTree] fits. Filtering the list by Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: More than 10x brings it up.
What do the server tags on RGN 1000x PvE [Events|Purge|Zombies|SkillTree] mean?
The game's server browser reads the tags RGN 1000x PvE [Events|Purge|Zombies|SkillTree] publishes: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $rus5 (Region code): The region code for this server is us5; ^w (Weekly): Wipes run weekly; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; NA (North America): The server browser lists it under North America. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
Press F1 in Rust to open the console, then enter client.connect 91.229.114.68:28039. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. The server's site sits at https://rustgamingnation.com/.
