Rust HeatmapInfrared · players
IR live Players98,401 Servers11,879 Warm3,904 Fresh wipes · 3h400 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 4° now Linear · 0–50° · slots

Starlight After Dark | Halloween 2X |

Online 216.39.240.117:27500 checked 10m ago

2x vanillamoddedcarbon
Sp1 · players now 4/ 50
8% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 6°
Tue 17:00flare: a wipe in that hourThu 15:00
1
7-day average
peak 8
#2,916
rank
top 13%
10d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 10m ago

Li2Players

AveragePeak
0246817:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Li3Server performance

02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Mon 19 OctSun 18 OctSat 17 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 34 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 09:54 UTC10d ago 3 – running 1
Sun 18 Oct, 14:47 UTC11d ago 2 – 0.8 days 0
Sat 17 Oct, 12:40 UTC12d ago 2 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 841 on average
817 / 900
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 617 on average
533 / 525
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · monthly · 377 on average
150 / 200
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
EU · groups of 50+ · 2x · monthly · 350 on average
774 / 750
Magic Rust #18 — Vanilla 2x | Baйп 28.10
EU · groups of 150+ · 2x · weekly · 333 on average
911 / 960
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
EU · groups of 300+ · 2x · weekly · 317 on average
155 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Starlight After Dark | Halloween 2X |?

The average peak across its recent wipes is 2 players. 34 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on Starlight After Dark | Halloween 2X |?

Wipes come at irregular times on Starlight After Dark | Halloween 2X |, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 10 days 6 hours ago.

Player counts

How busy is Starlight After Dark | Halloween 2X |?

The current population of Starlight After Dark | Halloween 2X | is 4, against 50 slots. The average across the last seven days is 1 players; the peak reached 8. Its busiest point in the last 48 hours was 03:00 UTC, averaging 5 players.

How does Starlight After Dark | Halloween 2X | rank against other Rust servers?

Player hours over seven days put Starlight After Dark | Halloween 2X | at #2,916, in the top 13% of ranked servers.

Map and rules

Which map does Starlight After Dark | Halloween 2X | run?

A procedural map of size 3,500 with seed 116945, generated by the game, runs on Starlight After Dark | Halloween 2X |. The map is the same for a given size and seed, so RustMaps can show it from this page. The name of the map is: Starlight After Dark.

What are the rules and settings on Starlight After Dark | Halloween 2X |?

According to its name, Starlight After Dark | Halloween 2X | has a 2x gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does Starlight After Dark | Halloween 2X | run?

The build on Starlight After Dark | Halloween 2X | is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is Starlight After Dark | Halloween 2X | online, and how reliable is it?

The server is up at the moment: Starlight After Dark | Halloween 2X | is online. Its reported uptime dates the last restart to about 5 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 7 October 2026.

Where is Starlight After Dark | Halloween 2X | located?

A region is not published for Starlight After Dark | Halloween 2X |. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 216.39.240.117:27500 is its address.

Does Starlight After Dark | Halloween 2X | run smoothly?

The last 48 hours brought an average of 80 server fps and a floor of 80. Buildings, deployables and the rest of the world came to as much as 86,776 entities. The highest memory use was 3,863 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include Starlight After Dark | Halloween 2X |?

2x Rust servers and Modded Rust servers, by live population are the Rust Heatmap lists that Starlight After Dark | Halloween 2X | fits. These are the filters that return it on the list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

What do the server tags on Starlight After Dark | Halloween 2X | mean?

The game's server browser reads the tags Starlight After Dark | Halloween 2X | publishes: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Who runs Starlight After Dark | Halloween 2X |?

One operator most likely runs Starlight After Dark | Halloween 2X | and the 11 other servers we track that publish a rfgam.ing hostname.

How to join

How do I join Starlight After Dark | Halloween 2X |?

To join by console, open it with F1 in Rust and enter client.connect 216.39.240.117:27500. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://discord.com/invite/dtsEQ95Zb.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players The slot count is 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.