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REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

[US]Royal Family Gaming|Vanilla|Main|Biweekly|

Online NA 64.40.8.117:28024 checked 9m ago

biweekly wipes vanillacarbon
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Mon 08:00flare: a wipe in that hourWed 06:00
1
7-day average
peak 4
#3,179
rank
top 14% · #526 in NA
12d ago
last wipe
biweekly schedule
1d 13h
next wipe
Thu 29 Oct, 20:34 UTC
UTC checked 9m ago

Li2Players

AveragePeak
00.511.5208:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Li3Server performance

02040608008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 14% of all ranked servers, top 28% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 20:34 UTC, in 1d 13h. Its biweekly schedule tag · low confidence

14 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
5
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2.5

Coming wipes

1d 13h
Thu 29 Oct, 20:34 UTC
8d 11h
Thu 5 Nov, 19:00 UTC
FW
15d 13h
Thu 12 Nov, 20:34 UTC
29d 13h
Thu 26 Nov, 20:34 UTC
36d 11h
Thu 3 Dec, 19:00 UTC
FW
43d 13h
Thu 10 Dec, 20:34 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 20:34 UTC12d ago 5 – running 0
Thu 1 Oct, 17:34 UTC FW26d ago 3 halved by day 3 14.1 days 0
Thu 17 Sep, 18:11 UTC40d ago 6 halved by day 2 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustopia.gg - US Medium
NA · groups of 12+ · biweekly · 110 on average
20 / 200
Rusty Moose |US Biweekly|
NA · groups of 12+ · biweekly · 82 on average
14 / 200
Rustoria.co - US Medium Premium
NA · groups of 12+ · biweekly · 48 on average
10 / 200
Gringers Solo Only | Noob Friendly Oct 22
NA · groups of 8+ · biweekly · 40 on average
31 / 100
Reddit.com/r/PlayRust - US Biweekly
NA · groups of 12+ · biweekly · 34 on average
5 / 200
Rustafied.com - US Medium - Large
NA · groups of 16+ · biweekly · 33 on average
8 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [US]Royal Family Gaming|Vanilla|Main|Biweekly|?

The average peak across its recent wipes is 5 players. 3 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 2.5.

What is the wipe schedule on [US]Royal Family Gaming|Vanilla|Main|Biweekly|?

The prediction follows its tag, as too few of [US]Royal Family Gaming|Vanilla|Main|Biweekly|'s wipes are on record to confirm the schedule. Thursday 29 October at 20:34 UTC is when its next wipe is due. The world in play now was made 12 days 10 hours ago. A fortnightly wipe is listed in the tags.

Population

How busy is [US]Royal Family Gaming|Vanilla|Main|Biweekly|?

The current population of [US]Royal Family Gaming|Vanilla|Main|Biweekly| is 0, against 50 slots. Averaged over the past week: 1 players, peaking at 4. Its busiest point in the last 48 hours was 00:00 UTC, averaging 2 players.

How does [US]Royal Family Gaming|Vanilla|Main|Biweekly| rank against other Rust servers?

On player hours over the last seven days, [US]Royal Family Gaming|Vanilla|Main|Biweekly| is #3,179 globally (top 14%) and #526 in North America.

Settings and rules

Which map does [US]Royal Family Gaming|Vanilla|Main|Biweekly| run?

The map on [US]Royal Family Gaming|Vanilla|Main|Biweekly| is custom, size 3,650. Because the file is published, you can download it here.

What are the rules and settings on [US]Royal Family Gaming|Vanilla|Main|Biweekly|?

A gather rate is not given in the name [US]Royal Family Gaming|Vanilla|Main|Biweekly|. 12 players is the cap for groups. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it under Community. Carbon plugins are in use. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does [US]Royal Family Gaming|Vanilla|Main|Biweekly| run?

The build on [US]Royal Family Gaming|Vanilla|Main|Biweekly| is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is [US]Royal Family Gaming|Vanilla|Main|Biweekly| online, and how reliable is it?

Right now [US]Royal Family Gaming|Vanilla|Main|Biweekly| shows as online. The uptime it reports puts the last restart at about 5 hours ago. It was up 160 of 168 hours across the last 7 full days, or 95% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is [US]Royal Family Gaming|Vanilla|Main|Biweekly| located?

With its NA tag, [US]Royal Family Gaming|Vanilla|Main|Biweekly| lists itself in North America. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 64.40.8.117:28024.

Does [US]Royal Family Gaming|Vanilla|Main|Biweekly| run smoothly?

Average server fps over the last 48 hours was 60; it never dropped below 60. The world held as many as 87,615 entities, buildings and deployables included. Memory use reached 3,845 MB at most. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include [US]Royal Family Gaming|Vanilla|Main|Biweekly|?

The Rust Heatmap lists that [US]Royal Family Gaming|Vanilla|Main|Biweekly| fits are: Best Rust community servers, North America server heatmap and Vanilla Rust servers, busiest first. Filtering the list by Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks brings it up.

What do the server tags on [US]Royal Family Gaming|Vanilla|Main|Biweekly| mean?

The game's server browser reads the tags [US]Royal Family Gaming|Vanilla|Main|Biweekly| publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts12 (Group limit): The team limit is 12; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^y (Carbon): Carbon provides the plugin framework here; NA (North America): North America is where the server browser puts it; rustmaps (Custom tag): This is not a standard Rust tag: a plugin or the owner set it. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Who runs [US]Royal Family Gaming|Vanilla|Main|Biweekly|?

The rfgam.ing hostname published by [US]Royal Family Gaming|Vanilla|Main|Biweekly| also appears on 11 other servers we track. The same operator most likely runs them.

Connect

How do I join [US]Royal Family Gaming|Vanilla|Main|Biweekly|?

To join by console, open it with F1 in Rust and enter client.connect 64.40.8.117:28024. Or press Launch Rust on this page, which connects you through Steam. https://royalfamilygaming.com/ is where its website is.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^y,^b,^v,NA,gmrust,cs168909,ts12,rustmaps

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players This server has 50 slots.
ts12
Group limit The team limit is 12.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^y
Carbon Carbon provides the plugin framework here.

Region

NA
North America North America is where the server browser puts it.

Other

rustmaps
Custom tag This is not a standard Rust tag: a plugin or the owner set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.