[EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked
Online EU · fra 213.32.25.216:28515 checked 7m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 51% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 22:28 UTC6d ago | 1° | – | running | 0 |
| Tue 20 Oct, 09:58 UTC8d ago | 1° | held half | 2.5 days | 0 |
| Thu 1 Oct, 18:48 UTC FW27d ago | 0° | – | 18.6 days | 0 |
| Wed 23 Sep, 15:05 UTC35d ago | 2° | halved by day 2 | 8.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked?
Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 50% of its recent wipes. By day 2 it was below half in the wipes that did not hold.
What is the wipe schedule on [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked?
No next wipe can be predicted: [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 6 days 4 hours ago.
Player counts
How busy is [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked?
The current population of [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked is 0, against 50 slots. A seven-day average of 0 players, with a peak of 2. Look at 20:00 UTC for the last 48 hours: that hour averaged 2 players.
How does [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked rank against other Rust servers?
On player hours over the last seven days, [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked is #11,268 globally (top 51%) and #2,357 in Europe.
Rules and settings
Which map does [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked run?
The map on [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked is procedural, size 4,000 with seed 1337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. You play on a map named discord.heatline.gg.
What are the rules and settings on [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked?
No gather rate appears in the name [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked. A maximum of 5 players is allowed per group. minigames & battle royale is the game mode, parkour, battle royale, arenas and Bedwars. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked run?
Rust network protocol 2635 and build 168909 on Linux is what [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked runs. To join, your game must match the protocol; Steam handles the update.
Is [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked online, and how reliable is it?
Online now: [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked. Its reported uptime dates the last restart to about 6 days 2 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked located?
Its region code is fra, and [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked lists itself in Europe with the EU tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 213.32.25.216:28515.
Does [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked run smoothly?
The last 48 hours brought an average of 256 server fps and a floor of 256. Entities peaked at 1,321, counting buildings, deployables and all the rest of the world. The highest memory use was 3,675 MB. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked?
The Rust Heatmap lists that [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked fits are: Rust aim training servers, EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week brings it up.
What do the server tags on [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked mean?
gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts5 (Group limit): Teams cap at 5; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $rfra (Region code): The region code for this server is fra; ^e (Minigames): This server holds minigames such as arenas, Bedwars and parkour; ^d (Combat training): The loot is handed to you for aim and PvP practice; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; EU (Europe): Europe is where the server browser puts it are the tags [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked?
Press F1 in Rust to open the console, then enter client.connect 213.32.25.216:28515. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://heatline.gg.
