[EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge
Online EU 213.136.90.245:28015 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 06:31 UTC5d ago | 2° | – | running | 0 |
| Sun 4 Oct, 20:35 UTC23d ago | 2° | halved by day 16 | 18.4 days | 0 |
| Thu 1 Oct, 15:02 UTC26d ago | 2° | – | 3.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge?
Its recent wipes drew an average peak of 2 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 16 it was below half in the wipes that did not hold.
What is the wipe schedule on [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge?
The prediction follows its tag, as too few of [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge's wipes are on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world it runs now dates from 5 days 3 hours ago. The tags declare one wipe every two weeks.
Population
How busy is [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge?
The current population of [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge is 0, against 50 slots. A seven-day average of 0 players, with a peak of 2. Its busiest point in the last 48 hours was 16:00 UTC, averaging 1 players.
How does [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge rank against other Rust servers?
On player hours over the last seven days, [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge is #7,517 globally (top 34%) and #2,044 in Europe.
Map and rules
Which map does [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge run?
The map on [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge is procedural, size 4,000 with seed 583721, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge?
According to its name, [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge has a 3x gather rate. 8 players is the default group size, and that is the limit here. The server runs pve, other players cannot be fought. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge run?
The build on [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge is Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge online, and how reliable is it?
Online now: [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge. The uptime it reports puts the last restart at about 7 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. It first appears in Rust Heatmap records on 13 September 2026.
Where is [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge located?
With its EU tag, [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge lists itself in Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 213.136.90.245:28015.
Does [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge run smoothly?
Average server fps over the last 48 hours was 57; it never dropped below 12. The world held as many as 90,046 entities, buildings and deployables included. Memory use reached 2,572 MB at most. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge?
These Rust Heatmap lists include [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge: 3x Rust servers, EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers. These are the filters that return it on the list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 3x.
What do the server tags on [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge mean?
The game's server browser reads the tags [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge publishes: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^b (Biweekly): It wipes on a two-week cycle; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EU (Europe): Europe is where the server browser puts it. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge?
Enter client.connect 213.136.90.245:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.
