Rust HeatmapInfrared · players
IR live Players100,165 Servers11,854 Warm3,872 Fresh wipes · 3h533 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 5° now Linear · 0–100° · slots

[PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam

Online EU 81.106.94.105:28019 checked 9m ago

3x biweekly wipes moddedoxidepve
Sp1 · players now 5/ 100
5% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 8°
Tue 21:00flare: a wipe in that hourThu 19:00
3
7-day average
peak 14
#1,662
rank
top 7% · #656 in EU
14d ago
last wipe
biweekly schedule
6d 22h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 9m ago

Li2Players

AveragePeak
0246821:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Li3Server performance

02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers, top 22% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
13
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 10

Coming wipes

6d 22h
Thu 5 Nov, 19:00 UTC
FW
13d 20h
Thu 12 Nov, 16:58 UTC
34d 22h
Thu 3 Dec, 19:00 UTC
FW
41d 20h
Thu 10 Dec, 16:58 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 3 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:58 UTC14d ago 15 – running 0
Thu 1 Oct, 17:45 UTC FW28d ago 13 halved by day 10 14 days 1
Thu 17 Sep, 18:08 UTC42d ago 10 held half 14 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[PVE] FarmRust | X3-X5 | Quest | ZOMBIE | Events
EU · groups of 50+ · 3x · biweekly · 29 on average
26 / 100
SENSEI PVE 3x Premium Jet|MINECRAFT|ST|Raid Bases|Fish|Epic|Eve
EU · groups of 8+ · 3x · biweekly · 2 on average
2 / 60
[EU] Northnet 3x PVE | Events | Raids | Quests | Custom Weapons
EU · groups of 12+ · 3x · biweekly · 2 on average
5 / 75
[TR/EU] AirGame 3x PVE-RAIDBASES/EPIC/BOSS/ZOMBIES/ST/SUBM/FISH
EU · groups of 8+ · 3x · biweekly · 1 on average
5 / 100
SPECTER_PVE_X3 [NOKILL/NORAID,RAIDBASE,BANK]
EU · groups of 8+ · 3x · biweekly · 1 on average
2 / 100
Rusty Spoon EU PVE 5x [Events|Raid|Quests|Zombies|SkillTree]
EU · groups of 8+ · 5x · biweekly · 33 on average
34 / 150

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam?

At their busiest, its recent wipes averaged 13 players. The crowd on the latest wipe reached its peak 3 hours in. Half the peak was held until the next wipe in 50% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 10.

What is the wipe schedule on [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam?

Wipes on [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam follow this rhythm: every 4 weeks on Thursday at 16:58 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play now was made 14 days 3 hours ago. Its tags state a wipe every two weeks.

Population

How busy is [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam?

The current population of [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam is 5, against 100 slots. A seven-day average of 3 players, with a peak of 14. Its busiest point in the last 48 hours was 22:00 UTC, averaging 7 players.

How does [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam rank against other Rust servers?

Seven-day player hours place [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam at #1,662, in the top 7% of ranked servers; within Europe it is #656.

Rules and settings

Which map does [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam run?

The map on [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam is procedural, size 5,000 with seed 2138400164, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. The map is called Paradise Generated Map.

What are the rules and settings on [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam?

[PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam's name indicates a gather rate of 3x. 8 players is the default group size, and that is the limit here. pve is the game mode, player combat is disabled. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam run?

Rust network protocol 2635 and build 168909 is the build [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam online, and how reliable is it?

The server is up at the moment: [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam is online. Its reported uptime dates the last restart to about 13 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.

Where is [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam located?

The EU tag is how [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam lists itself in Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 81.106.94.105:28019.

Does [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam run smoothly?

The last 48 hours brought an average of 59 server fps and a floor of 52. Buildings, deployables and the rest of the world came to as much as 290,226 entities. Memory use reached 6,201 MB at most. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam?

3x Rust servers, EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam fits. These are the filters that return it on the list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 3x.

What do the server tags on [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam mean?

The game's server browser reads the tags [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam publishes: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): The slot count is 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^b (Biweekly): It wipes on a two-week cycle; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; modded (Modded): Listed as Modded, since settings or plugins change the game; EU (Europe): Europe is where the server browser puts it. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Who runs [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam?

The same operator most likely runs them: [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam publishes a homeonmypc.uk hostname, and 1 other server we track publishes one too.

Connect

How do I join [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam?

Press F1 in Rust to open the console, then enter client.connect 81.106.94.105:28019. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. https://homeonmypc.uk/rust-server/index.html is where its website is.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z,modded

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players The slot count is 100.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.
modded
Modded Listed as Modded, since settings or plugins change the game.

Region

EU
Europe Europe is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.