Rust HeatmapInfrared · players
IR live Players93,434 Servers11,844 Warm4,014 Fresh wipes · 3h175 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 3° now Linear · 0–100° · slots

[TR/EU] AirGame 3x PVE-RAIDBASES/EPIC/BOSS/ZOMBIES/ST/SUBM/FISH

Online EU 31.59.131.194:28020 checked 7m ago

3x biweekly wipes moddedoxidepve
Sp1 · players now 3/ 100
3% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 4°
Sun 17:00flare: a wipe in that hourTue 15:00
1
7-day average
peak 6
#2,774
rank
top 13% · #1048 in EU
4d ago
last wipe
biweekly schedule
9d 2h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 7m ago

Li2Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Li3Server performance

010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 13% of all ranked servers, top 36% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 9d 2h. The force wipe · high confidence

14 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
9
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 8

Coming wipes

9d 2h
Thu 5 Nov, 19:00 UTC
FW
23d 1h
Thu 19 Nov, 17:43 UTC
37d 2h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 22 OctTue 6 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 28 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:43 UTC4d ago 6 – running 2
Tue 6 Oct, 15:46 UTC21d ago 9 halved by day 8 16.1 days 1
Thu 1 Oct, 17:59 UTC FW25d ago 12 held half 4.9 days 0
Thu 17 Sep, 18:08 UTC39d ago 10 held half 14 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[PVE] FarmRust | X3-X5 | Quest | ZOMBIE | Events
EU · groups of 50+ · 3x · biweekly · 31 on average
41 / 100
[PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree
EU · groups of 8+ · 3x · biweekly · 4 on average
5 / 100
[EU] Northnet 3x PVE | Events | Raids | Quests | Custom Weapons
EU · groups of 12+ · 3x · biweekly · 3 on average
3 / 75
SENSEI PVE 3x Premium Jet|MINECRAFT|ST|Raid Bases|Fish|Epic|Eve
EU · groups of 8+ · 3x · biweekly · 2 on average
2 / 60
SPECTER_PVE_X3 [NOKILL/NORAID,RAIDBASE,BANK]
EU · groups of 8+ · 3x · biweekly · 2 on average
3 / 100
Rusty Spoon EU PVE 5x [Events|Raid|Quests|Zombies|SkillTree]
EU · groups of 8+ · 5x · biweekly · 35 on average
49 / 150

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on [TR/EU] AirGame 3x PVE-RAIDBASES/EPIC/BOSS/ZOMBIES/ST/SUBM/FISH?

At their busiest, its recent wipes averaged 9 players. 28 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. It fell below half by day 8 when it did not hold.

What is the wipe schedule on [TR/EU] AirGame 3x PVE-RAIDBASES/EPIC/BOSS/ZOMBIES/ST/SUBM/FISH?

The prediction follows its tag, as too few of [TR/EU] AirGame 3x PVE-RAIDBASES/EPIC/BOSS/ZOMBIES/ST/SUBM/FISH's wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 4 days 22 hours ago. Its tags state a wipe every two weeks.

Player counts

How busy is [TR/EU] AirGame 3x PVE-RAIDBASES/EPIC/BOSS/ZOMBIES/ST/SUBM/FISH?

The current population of [TR/EU] AirGame 3x PVE-RAIDBASES/EPIC/BOSS/ZOMBIES/ST/SUBM/FISH is 3, against 100 slots. The average across the last seven days is 1 players; the peak reached 6. Its busiest point in the last 48 hours was 15:00 UTC, averaging 4 players.

How does [TR/EU] AirGame 3x PVE-RAIDBASES/EPIC/BOSS/ZOMBIES/ST/SUBM/FISH rank against other Rust servers?

Top 13% of ranked servers and #1,048 in Europe: that is [TR/EU] AirGame 3x PVE-RAIDBASES/EPIC/BOSS/ZOMBIES/ST/SUBM/FISH at #2,774 for player hours over seven days.

Rules and settings

Which map does [TR/EU] AirGame 3x PVE-RAIDBASES/EPIC/BOSS/ZOMBIES/ST/SUBM/FISH run?

[TR/EU] AirGame 3x PVE-RAIDBASES/EPIC/BOSS/ZOMBIES/ST/SUBM/FISH runs a procedural map of size 4,250 with seed 1652930283, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on [TR/EU] AirGame 3x PVE-RAIDBASES/EPIC/BOSS/ZOMBIES/ST/SUBM/FISH?

3x gather is what [TR/EU] AirGame 3x PVE-RAIDBASES/EPIC/BOSS/ZOMBIES/ST/SUBM/FISH advertises in its name. 8 players is the default group size, and that is the limit here. pve is the game mode, player combat is disabled. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does [TR/EU] AirGame 3x PVE-RAIDBASES/EPIC/BOSS/ZOMBIES/ST/SUBM/FISH run?

Rust network protocol 2635 and build 168909 on Windows is what [TR/EU] AirGame 3x PVE-RAIDBASES/EPIC/BOSS/ZOMBIES/ST/SUBM/FISH runs. To join, your game must match the protocol; Steam handles the update.

Is [TR/EU] AirGame 3x PVE-RAIDBASES/EPIC/BOSS/ZOMBIES/ST/SUBM/FISH online, and how reliable is it?

The server is up at the moment: [TR/EU] AirGame 3x PVE-RAIDBASES/EPIC/BOSS/ZOMBIES/ST/SUBM/FISH is online. Its reported uptime dates the last restart to about 2 days 16 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. The first record of it on Rust Heatmap is 13 September 2026.

Where is [TR/EU] AirGame 3x PVE-RAIDBASES/EPIC/BOSS/ZOMBIES/ST/SUBM/FISH located?

The EU tag is how [TR/EU] AirGame 3x PVE-RAIDBASES/EPIC/BOSS/ZOMBIES/ST/SUBM/FISH lists itself in Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 31.59.131.194:28020.

Does [TR/EU] AirGame 3x PVE-RAIDBASES/EPIC/BOSS/ZOMBIES/ST/SUBM/FISH run smoothly?

The last 48 hours brought an average of 216 server fps and a floor of 171. The world held as many as 121,334 entities, buildings and deployables included. At its peak it held 5,634 MB of memory. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include [TR/EU] AirGame 3x PVE-RAIDBASES/EPIC/BOSS/ZOMBIES/ST/SUBM/FISH?

The Rust Heatmap lists that [TR/EU] AirGame 3x PVE-RAIDBASES/EPIC/BOSS/ZOMBIES/ST/SUBM/FISH fits are: Rust servers with zombies in the name, 3x Rust servers, EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers. These are the filters that return it on the list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 3x.

What do the server tags on [TR/EU] AirGame 3x PVE-RAIDBASES/EPIC/BOSS/ZOMBIES/ST/SUBM/FISH mean?

gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): Slot count: 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^b (Biweekly): It wipes on a two-week cycle; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; EU (Europe): Europe is where the server browser puts it are the tags [TR/EU] AirGame 3x PVE-RAIDBASES/EPIC/BOSS/ZOMBIES/ST/SUBM/FISH publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join [TR/EU] AirGame 3x PVE-RAIDBASES/EPIC/BOSS/ZOMBIES/ST/SUBM/FISH?

Press F1 in Rust to open the console, then enter client.connect 31.59.131.194:28020. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. https://www.airgame.com.tr is where its website is.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^p,^b,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players Slot count: 100.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Gameplay

^p
PvE PvE: the danger is the world, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Region

EU
Europe Europe is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.