Rust HeatmapInfrared · players
IR live Players64,904 Servers11,832 Warm3,595 Fresh wipes · 3h133 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–50° · slots

(GER/PVE) Mike's Spieleparadies

Online 212.232.18.83:28015 checked 11m ago

monthly wipes vanillamoddedoxidepve
Sp1 · players now 1/ 50
2% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 6°
Sun 23:00flare: a wipe in that hourTue 21:00
2
7-day average
peak 8
#2,487
rank
top 11%
5d ago
last wipe
monthly schedule
8d 20h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 11m ago

Li2Players

AveragePeak
0246823:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Li3Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence

21 days
usual gap
between real wipes
10
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 6

Coming wipes

8d 20h
Thu 5 Nov, 19:00 UTC
FW
36d 20h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 22 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 22 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:02 UTC5d ago 8 – running 0
Thu 1 Oct, 18:05 UTC FW26d ago 12 halved by day 6 21 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+Ивенты
EU · groups of 8+ · monthly · 37 on average
35 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events
EU · groups of 15+ · monthly · 31 on average
39 / 140
[PvE] Relic Europe | No Killing | No Raiding | No Decay
EU · groups of 30+ · monthly · 30 on average
32 / 200
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
EU · groups of 8+ · monthly · 28 on average
31 / 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
EU · no group limit · 1x · monthly · 25 on average
21 / 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]
EU · groups of 8+ · monthly · 16 on average
15 / 75

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on (GER/PVE) Mike's Spieleparadies?

The average peak across its recent wipes is 10 players. 22 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 6 when it did not hold.

What is the wipe schedule on (GER/PVE) Mike's Spieleparadies?

A single monthly wipe, the force wipe, is all (GER/PVE) Mike's Spieleparadies runs. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world it runs now dates from 5 days 4 hours ago. Its tags state a wipe each month.

Player counts

How busy is (GER/PVE) Mike's Spieleparadies?

The current population of (GER/PVE) Mike's Spieleparadies is 1, against 50 slots. A seven-day average of 2 players, with a peak of 8. Its busiest point in the last 48 hours was 21:00 UTC, averaging 5 players.

How does (GER/PVE) Mike's Spieleparadies rank against other Rust servers?

The top 11% of ranked servers includes (GER/PVE) Mike's Spieleparadies, at #2,487 for player hours over the last seven days.

Settings and rules

Which map does (GER/PVE) Mike's Spieleparadies run?

(GER/PVE) Mike's Spieleparadies runs a procedural map of size 4,096 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. You play on a map named 4kM1O45SLD2ER_ver22.

What are the rules and settings on (GER/PVE) Mike's Spieleparadies?

No gather rate appears in the name (GER/PVE) Mike's Spieleparadies. Groups can contain up to 8 players, the default in the game. pve is the game mode, player combat is disabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server calls itself vanilla, which means: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does (GER/PVE) Mike's Spieleparadies run?

The build on (GER/PVE) Mike's Spieleparadies is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is (GER/PVE) Mike's Spieleparadies online, and how reliable is it?

The server is up at the moment: (GER/PVE) Mike's Spieleparadies is online. The uptime it reports puts the last restart at about 8 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is (GER/PVE) Mike's Spieleparadies located?

By its name, (GER/PVE) Mike's Spieleparadies points to Europe, and it publishes no region tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 212.232.18.83:28015.

Does (GER/PVE) Mike's Spieleparadies run smoothly?

The last 48 hours brought an average of 132 server fps and a floor of 76. Entities peaked at 101,816, counting buildings, deployables and all the rest of the world. At its peak it held 3,247 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include (GER/PVE) Mike's Spieleparadies?

The Rust Heatmap lists that (GER/PVE) Mike's Spieleparadies fits are: EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers. These are the filters that return it on the list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

What do the server tags on (GER/PVE) Mike's Spieleparadies mean?

gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags (GER/PVE) Mike's Spieleparadies publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join (GER/PVE) Mike's Spieleparadies?

Press F1 in Rust to open the console, then enter client.connect 212.232.18.83:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://discord.com/invite/vrURyKGNYX.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players Slot count: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.