Rust HeatmapInfrared · players
IR live Players69,961 Servers11,800 Warm3,675 Fresh wipes · 3h123 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–20° · slots

Penguin Paradise

Online 212.192.28.174:28019 checked 11m ago

teams off moddedcarbonhardcore
Sp1 · players now 0/ 20
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Mon 22:00flare: a wipe in that hourWed 20:00
0
7-day average
peak 3
#6,121
rank
top 28%
27d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 11m ago

Li2Players

AveragePeak
00.511.5222:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Li3Server performance

05010015020022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

13.7 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 24 OctThu 1 OctSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 08:20 UTC4d ago 3 – running 2
Thu 1 Oct, 18:09 UTC FW27d ago 2 held half 22.6 days 1
Sat 26 Sep, 23:47 UTC31d ago 2 held half 4.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
TheLastOfRust Hardcore PvE Zombie Survival
no group limit · 8 on average
0 / 100
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R
NA · no group limit · biweekly · 3 on average
6 / 50
Alone & Afraid
OC · no group limit · biweekly · 2 on average
1 / 50
[BR/LATAM] Evolution PVE | Hardcore Zombie Survival
SA · groups of 15+ · biweekly · 2 on average
3 / 50
1 / 100
ShockRust | Blue | NoLimit
no group limit · 157 on average
108 / 500

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Penguin Paradise?

The average peak across its recent wipes is 2 players. 41 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 100% of its recent wipes.

What is the wipe schedule on Penguin Paradise?

Wipes come at irregular times on Penguin Paradise, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 27 days 2 hours ago.

Player counts

How busy is Penguin Paradise?

The current population of Penguin Paradise is 0, against 20 slots. A seven-day average of 0 players, with a peak of 3. Its busiest point in the last 48 hours was 23:00 UTC, averaging 1 players.

How does Penguin Paradise rank against other Rust servers?

The top 28% of ranked servers includes Penguin Paradise, at #6,121 for player hours over the last seven days.

Map and rules

Which map does Penguin Paradise run?

The map on Penguin Paradise is procedural, size 6,000, generated by the game.

What are the rules and settings on Penguin Paradise?

The name Penguin Paradise does not specify a gather rate. The group limit is not published. The server runs hardcore, The hardest mode Facepunch offers. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Carbon. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does Penguin Paradise run?

Rust network protocol 2635 and build 168909 on Linux is what Penguin Paradise runs. Steam updates your game for you, and the protocol has to match for you to join.

Is Penguin Paradise online, and how reliable is it?

Right now Penguin Paradise shows as online. Its reported uptime dates the last restart to about 4 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It first appears in Rust Heatmap records on 17 September 2026.

Where is Penguin Paradise located?

A region is not published for Penguin Paradise. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 212.192.28.174:28019.

Does Penguin Paradise run smoothly?

It averaged 91 server fps over the last 48 hours, with a low of 48. Entities peaked at 425,027, counting buildings, deployables and all the rest of the world. Memory use reached 6,181 MB at most. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include Penguin Paradise?

These Rust Heatmap lists include Penguin Paradise: Modded Rust servers, by live population. Filtering the list by Type: Modded; Game mode: Hardcore; Server tag: Hardcore ^h, Modded ^z and Carbon ^y brings it up.

What do the server tags on Penguin Paradise mean?

The game's server browser reads the tags Penguin Paradise publishes: gmhardcore (Game mode): Hardcore rules, which are harsher; mp20 (Max players): The slot count is 20; ts0 (Group limit): The teams system is switched off; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^h (Hardcore): Fewer helpers and harsher survival: this is Facepunch's hardcore mode; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Penguin Paradise?

To join by console, open it with F1 in Rust and enter client.connect 212.192.28.174:28019. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp20,ptrak,$r?,v2635,^z,^y,^h,gmhardcore,cs168909,ts0

Game

gmhardcore
Game mode Hardcore rules, which are harsher.
mp20
Max players The slot count is 20.
ts0
Group limit The teams system is switched off.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Difficulty

^h
Hardcore Fewer helpers and harsher survival: this is Facepunch's hardcore mode.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.