Rust HeatmapInfrared · players
IR live Players74,585 Servers11,767 Warm3,497 Fresh wipes · 3h237 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–64° · slots

[FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]

Online NA 209.205.225.77:28016 checked 8m ago

5x monthly wipes moddedoxidepve
Sp1 · players now 0/ 64
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 3°
Tue 23:00flare: a wipe in that hourThu 21:00
1
7-day average
peak 6
#3,479
rank
top 16% · #579 in NA
28d ago
last wipe
monthly schedule
6d 20h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 8m ago

Li2Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Li3Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers, top 31% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

11.5 days
usual gap
between real wipes
8
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

6d 20h
Thu 5 Nov, 19:00 UTC
FW
34d 20h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Tue 13 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 18 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 06:33 UTC16d ago 7 – running 0
Thu 1 Oct, 18:20 UTC FW28d ago 8 held half 11.5 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustDecay PVE 5x Zombie & Build - No Kill No Raid
NA · groups of 8+ · 5x · 6 on average
2 / 50
[US] RustDecay PVE 15x Relax & Build - No Kill No Raid
NA · groups of 8+ · 15x · monthly · 11 on average
10 / 50
Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai
NA · groups of 8+ · 2x · monthly · 2 on average
3 / 200
Good Times Custom Maps Server I (PVE-Build)
NA · groups of 8+ · monthly · 1 on average
2 / 50
CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc|
EU · groups of 8+ · 5x · monthly · 2 on average
1 / 30
2 / 50

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]?

At their busiest, its recent wipes averaged 8 players. The crowd on the latest wipe reached its peak 18 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]?

Once a month, with the force wipe, [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world it runs now dates from 28 days 4 hours ago. A monthly wipe is what its tags declare.

Player counts

How busy is [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]?

The current population of [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] is 0, against 64 slots. A seven-day average of 1 players, with a peak of 6. Look at 01:00 UTC for the last 48 hours: that hour averaged 2 players.

How does [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] rank against other Rust servers?

Seven-day player hours place [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] at #3,479, in the top 16% of ranked servers; within North America it is #579.

Settings and rules

Which map does [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] run?

A procedural map of size 6,000 with seed 10241, generated by the game, runs on [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]?

5x gather is what [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] advertises in its name. 8 players is the default group size, and that is the limit here. The server runs build & creative, building in a sandbox, with no gathering. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] run?

The build on [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] online, and how reliable is it?

Right now [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] shows as online. Its reported uptime dates the last restart to about 10 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] located?

In North America, [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] lists itself with the NA tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 209.205.225.77:28016.

Does [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] run smoothly?

It averaged 77 server fps over the last 48 hours, with a low of 53. Entities peaked at 230,123, counting buildings, deployables and all the rest of the world. The highest memory use was 5,834 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]?

These Rust Heatmap lists include [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]: Rust build servers, Rust servers tagged creative, 5x Rust servers, listed by population, Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap. Filtering the list by Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x brings it up.

What do the server tags on [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] mean?

The game's server browser reads the tags [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] publishes: gmrust (Game mode): Rust survival, standard rules; mp64 (Max players): The slot count is 64; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^p (PvE): PvE: the danger is the world, not other players; ^c (Creative): A creative sandbox: no gathering, build as you please; ^k (Build server): Practise base building and design; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; NA (North America): The server browser lists it under North America. The top of this page also shows the tags for players now, the queue and when the world was made.

Who runs [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]?

Nobody else in our data uses the facewan.com hostname published by [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East].

How to join

How do I join [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]?

Enter client.connect 209.205.225.77:28016 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. The server's site sits at https://facewan.com.

KeyServer tags

what each one means

Published as mp64,ptrak,$r?,v2635,^p,^m,^c,^k,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp64
Max players The slot count is 64.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Gameplay

^p
PvE PvE: the danger is the world, not other players.
^c
Creative A creative sandbox: no gathering, build as you please.
^k
Build server Practise base building and design.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.