Rust HeatmapInfrared · players
IR live Players69,659 Servers11,803 Warm3,689 Fresh wipes · 3h131 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

1928Tommygun's [DEV SERVER]

Offline 208.52.152.2:28024 checked 26d ago

moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,084
rank
top 69%
26d ago
last wipe
no schedule published
8d 20h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 26d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence

0
wipe-day peak
players, last three wipes

Coming wipes

8d 20h
Thu 5 Nov, 19:00 UTC
FW
36d 20h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:03 UTC FW26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
802 / 1000
R2 - Aim training / Matchmaking / Facechecks - RU Main
EU · groups of 12+ · 211 on average
192 / 400
RustGames.gg | Lucky Pillars - EU 1
EU · groups of 100+ · 79 on average
92 / 400
DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP
groups of 30+ · weekly · 57 on average
67 / 200
R2 - Aim training / Matchmaking / Facechecks - EU Main
EU · groups of 12+ · 35 on average
35 / 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD
EU · no group limit · 30 on average
23 / 75

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on 1928Tommygun's [DEV SERVER]?

At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on 1928Tommygun's [DEV SERVER]?

Once a month, with the force wipe, 1928Tommygun's [DEV SERVER] wipes. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 26 days 4 hours ago.

Player counts

How busy is 1928Tommygun's [DEV SERVER]?

1928Tommygun's [DEV SERVER] went quiet 26 days 3 hours ago and is offline right now.

How does 1928Tommygun's [DEV SERVER] rank against other Rust servers?

The top 69% of ranked servers includes 1928Tommygun's [DEV SERVER], at #16,084 for player hours over the last seven days.

Settings and rules

Which map does 1928Tommygun's [DEV SERVER] run?

1928Tommygun's [DEV SERVER] runs a procedural map of size 6,000 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. You play on a map named Custom Map.

What are the rules and settings on 1928Tommygun's [DEV SERVER]?

A gather rate is not given in the name 1928Tommygun's [DEV SERVER]. 100000 players is the cap for groups. minigames & battle royale is the game mode, battle royale, parkour, Bedwars and arenas. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does 1928Tommygun's [DEV SERVER] run?

The build on 1928Tommygun's [DEV SERVER] is Rust network protocol 2634 and build 166494, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is 1928Tommygun's [DEV SERVER] online, and how reliable is it?

Offline at the moment: 1928Tommygun's [DEV SERVER] was last seen 26 days 3 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 28 September 2026.

Where is 1928Tommygun's [DEV SERVER] located?

No region is published by 1928Tommygun's [DEV SERVER]. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 208.52.152.2:28024.

Tags

Which Rust Heatmap lists and filters include 1928Tommygun's [DEV SERVER]?

Rust aim training servers, Rust battlefield servers and Modded Rust servers, by live population are the Rust Heatmap lists that 1928Tommygun's [DEV SERVER] fits. These are the filters that return it on the list: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on 1928Tommygun's [DEV SERVER] mean?

gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts100000 (Group limit): Teams cap at 100000; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166494 (Build): The game build here is 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^e (Minigames): Expect minigames: arenas, Bedwars, parkour and the rest; ^d (Combat training): The loot is handed to you for aim and PvP practice; ^i (Battlefield): Kits and high rates drive the fast PvP here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags 1928Tommygun's [DEV SERVER] publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join 1928Tommygun's [DEV SERVER]?

To join by console, open it with F1 in Rust and enter client.connect 208.52.152.2:28024. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at https://discord.com/invite/4cvsyzC8wq.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,^e,^d,^i,gmrust,cs166494,ts100000,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players The slot count is 50.
ts100000
Group limit Teams cap at 100000.
v2634
Protocol Your game must match protocol 2634 to get in.
cs166494
Build The game build here is 166494.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Gameplay

^e
Minigames Expect minigames: arenas, Bedwars, parkour and the rest.
^d
Combat training The loot is handed to you for aim and PvP practice.
^i
Battlefield Kits and high rates drive the fast PvP here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.