Private Hollow
Online 207.244.243.104:28015 checked 17m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Private Hollow?
The record of Private Hollow's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 13 hours ago.
Population
How busy is Private Hollow?
Of 10 slots on Private Hollow, 0 are in use right now. Averaged over the past week: 1 players, peaking at 2. Look at 18:00 UTC for the last 48 hours: that hour averaged 2 players.
How does Private Hollow rank against other Rust servers?
Player hours over seven days put Private Hollow at #8,062, in the top 36% of ranked servers.
Settings and rules
Which map does Private Hollow run?
The map on Private Hollow is procedural, size 2,000 with seed 1034643592, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Private Hollow?
A gather rate is not given in the name Private Hollow. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does Private Hollow run?
Rust network protocol 2635 and build 168909 is the build Private Hollow runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is Private Hollow online, and how reliable is it?
The server is up at the moment: Private Hollow is online. The uptime it reports puts the last restart at about 6 hours ago. Rust Heatmap has had it on record since 27 October 2026.
Where is Private Hollow located?
A region is not published for Private Hollow. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 207.244.243.104:28015.
Does Private Hollow run smoothly?
Average server fps over the last 48 hours was 99; it never dropped below 26. The world held as many as 19,849 entities, buildings and deployables included. The highest memory use was 1,083 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include Private Hollow?
The Rust Heatmap lists that Private Hollow fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on Private Hollow mean?
These are the tags Private Hollow publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Private Hollow?
Press F1 in Rust to open the console, then enter client.connect 207.244.243.104:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.