Rust HeatmapInfrared · players
IR live Players73,926 Servers11,841 Warm3,704 Fresh wipes · 3h221 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

Rivals dev

Offline 203.94.34.210:12345 checked 16h ago

modded
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Wed 17:00flare: a wipe in that hourWed 21:00
0
7-day average
peak 1
#10,384
rank
top 47%
resets
no wipes
11 new worlds this week: a reset every few hours, not a wipe schedule
–
next wipe
resets, no wipes
UTC checked 16h ago

Li2Players

AveragePeak
0123417:0019:0020:0021:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct18 Oct20 Oct27 Oct29 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Bx2World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 21:25 UTC16h ago – – – 0
Wed 28 Oct, 20:31 UTC17h ago – – – 0
Wed 28 Oct, 19:41 UTC18h ago – – – 0
Wed 28 Oct, 16:57 UTC20h ago – – – 1
Tue 27 Oct, 12:38 UTC2d ago – – – 1
Mon 26 Oct, 11:07 UTC3d ago – – – 1
Mon 26 Oct, 10:42 UTC3d ago – – – 1
Mon 26 Oct, 10:26 UTC3d ago – – – 1
Mon 26 Oct, 10:18 UTC3d ago – – – 0
Mon 26 Oct, 09:57 UTC3d ago – – – 0

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10
EU · groups of 8+ · weekly · 109 on average
176 / 300
RaidLab
groups of 8+ · 31 on average
0 / 50
EU Hub 01
EU · groups of 1000+ · 24 on average
11 / 3300
404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10
EU · groups of 8+ · monthly · 3 on average
2 / 300
A Shockbyte Rust Server
groups of 8+ · 2 on average
0 / 40
Warriors
groups of 8+ · 2 on average
1 / 100

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Rivals dev?

No schedule is kept because Rivals dev replaces its world every few hours, and none of those resets counts as a wipe.

Population

How busy is Rivals dev?

Rivals dev went quiet 16 hours ago and is offline right now. The average across the last seven days is 0 players; the peak reached 1.

How does Rivals dev rank against other Rust servers?

Player hours over seven days put Rivals dev at #10,384, in the top 47% of ranked servers.

Settings and rules

Which map does Rivals dev run?

The game generates the procedural map on Rivals dev.

What are the rules and settings on Rivals dev?

The name Rivals dev does not specify a gather rate. No group limit is published. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does Rivals dev run?

The build on Rivals dev is Rust network protocol 2635, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Rivals dev online, and how reliable is it?

Rivals dev is down just now; the last sighting was 16 hours ago. 9 of 168 hours up over the last 7 full days, which is 5%. The first record of it on Rust Heatmap is 13 October 2026.

Where is Rivals dev located?

The region code is us, and Rivals dev publishes no region. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 203.94.34.210:12345.

Tags

Which Rust Heatmap lists and filters include Rivals dev?

The Rust Heatmap lists that Rivals dev fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z; Last wipe: In the last 24 hours.

What do the server tags on Rivals dev mean?

These are the tags Rivals dev publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): Slot count: 100; v2635 (Protocol): To join, run the same version: game protocol 2635; cs0 (Build): The build number is not published for this server; ptrak (Networking): The network layer is RakNet, the game's standard one; $rus (Region code): This one carries the region code us; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Rivals dev?

To join by console, open it with F1 in Rust and enter client.connect 203.94.34.210:12345. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp100,ptrak,$rus,v2635,gmrust,cs0,^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players Slot count: 100.
v2635
Protocol To join, run the same version: game protocol 2635.
cs0
Build The build number is not published for this server.
ptrak
Networking The network layer is RakNet, the game's standard one.
$rus
Region code This one carries the region code us.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.