Rust HeatmapInfrared · players
IR live Players77,467 Servers11,780 Warm3,551 Fresh wipes · 3h241 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–16° · slots

Shadow building

Online 203.16.163.60:21197 checked 15m ago

Sp1 · players now 0/ 16
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Thu 15:00flare: a wipe in that hourThu 21:00
0
7-day average
peak –
#15,276
rank
top 69%
7h ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 15m ago

Li2Players

AveragePeakWipe
0123415:0016:0017:0019:0020:0021:00Wiped Thu 29 Oct, 15:38 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

Server fpsWipe
05010015020015:0016:0017:0019:0020:0021:00Wiped Thu 29 Oct, 15:38 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

33.3 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 15:38 UTC7h ago – – running 0
Sat 26 Sep, 08:13 UTC33d ago 0 – – 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test
EA · groups of 8+ · 10 on average
2 / 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
EU · groups of 8+ · 2 on average
3 / 25
116 / 999
146 / 999
24 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 36 on average
5 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Shadow building?

At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Shadow building?

Shadow building has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 7 hours ago.

Population

How busy is Shadow building?

The current population of Shadow building is 0, against 16 slots. A seven-day average of 0 players.

How does Shadow building rank against other Rust servers?

The top 69% of ranked servers includes Shadow building, at #15,276 for player hours over the last seven days.

Rules and settings

Which map does Shadow building run?

A procedural map of size 4,500 with seed 1045337651, generated by the game, runs on Shadow building. You can look at the map on RustMaps from this page: the same size and seed give the same map. The map is called Custom Map.

What are the rules and settings on Shadow building?

A gather rate is not given in the name Shadow building. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does Shadow building run?

Rust network protocol 2636 and build 169652 on Linux is what Shadow building runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Shadow building online, and how reliable is it?

Right now Shadow building shows as online. Its reported uptime dates the last restart to about 5 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is Shadow building located?

No region is published by Shadow building. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 203.16.163.60:21197.

Does Shadow building run smoothly?

Average server fps over the last 48 hours was 117; it never dropped below 115. Buildings, deployables and the rest of the world came to as much as 129,000 entities. At its peak it held 4,047 MB of memory. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include Shadow building?

Rust build servers and Best Rust community servers are the Rust Heatmap lists that Shadow building fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on Shadow building mean?

These are the tags Shadow building publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp16 (Max players): The slot count is 16; ts8 (Group limit): At most 8 per team: the default the game ships with; v2636 (Protocol): To join, run the same version: game protocol 2636; cs169652 (Build): The game build here is 169652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Shadow building?

Enter client.connect 203.16.163.60:21197 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://discord.com/invite/Fmfhexn4PW.

KeyServer tags

what each one means

Published as mp16,ptrak,$r?,v2636,gmrust,cs169652,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp16
Max players The slot count is 16.
ts8
Group limit At most 8 per team: the default the game ships with.
v2636
Protocol To join, run the same version: game protocol 2636.
cs169652
Build The game build here is 169652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.