Rust HeatmapInfrared · players
IR live Players83,965 Servers11,810 Warm3,630 Fresh wipes · 3h336 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

DIY

Offline 203.16.163.107:29482 checked 27d ago

quad moddedoxidesoftcore
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,922
rank
top 69%
55d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 27d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 69% of all ranked servers, and #635 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!
EU · quad · monthly · 3 on average
4 / 100
Asgard 2服 中国|官方|二倍|软核新手服 10.16清
EA · quad · biweekly · 2 on average
1 / 233
ProRow
quad · 2 on average
2 / 20
Gamed!de
quad · 1 on average
0 / 8
[EA] Softcore 1
quad · monthly · 66 on average
22 / 350
[US] Facepunch Softcore 2
NA · quad · monthly · 59 on average
53 / 300

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on DIY?

DIY has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 55 days 16 hours ago.

Player counts

How busy is DIY?

The last time DIY was seen was 27 days 14 hours ago, and it is offline now.

How does DIY rank against other Rust servers?

The top 69% of ranked servers includes DIY, at #15,922 for player hours over the last seven days. Ranked against other quad servers, it comes in at #635.

Rules and settings

Which map does DIY run?

DIY runs a procedural map of size 4,500 with seed 50000, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on DIY?

A gather rate is not given in the name DIY. A group can have at most 4 players (quad). softcore is the game mode, A more forgiving Facepunch mode, keeping part of your loot. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is off.

Server details

Which version of Rust does DIY run?

The build on DIY is Rust network protocol 2633 and build 165217, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is DIY online, and how reliable is it?

Last seen 27 days 14 hours ago, DIY is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 13 September 2026.

Where is DIY located?

Nothing about a region comes from DIY. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 203.16.163.107:29482 is its address.

Lists and filters

Which Rust Heatmap lists and filters include DIY?

The Rust Heatmap lists that DIY fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

What do the server tags on DIY mean?

gmsoftcore (Game mode): Softcore rules, which are easier; mp10 (Max players): This server has 10 slots; ts4 (Group limit): Teams cap at 4; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): The game build here is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags DIY publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join DIY?

To join by console, open it with F1 in Rust and enter client.connect 203.16.163.107:29482. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmsoftcore,cs165217,ts4,^o^z

Game

gmsoftcore
Game mode Softcore rules, which are easier.
mp10
Max players This server has 10 slots.
ts4
Group limit Teams cap at 4.
v2633
Protocol To join, run the same version: game protocol 2633.
cs165217
Build The game build here is 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.