Rust HeatmapInfrared · players
IR live Players46,030 Servers11,649 Warm3,128 Fresh wipes · 3h109 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

ProRow

Offline 5.83.170.68:11400 checked 12h ago

quad moddedoxidesoftcore
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Tue 14:00flare: a wipe in that hourWed 20:00
2
7-day average
peak 3
#4,021
rank
top 18%
6d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 12h ago

Li2Players

AveragePeak
00.511.5214:0016:0020:0022:0015:0020:00

Hourly average and peak, UTC.

Li3Server performance

01020304014:0016:0020:0022:0015:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 18% of all ranked servers, and #254 of the quad servers (top 31%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

10 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 22 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 14:41 UTC6d ago 3 – running 1
Mon 12 Oct, 15:39 UTC16d ago 1 held half 10 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!
EU · quad · monthly · 3 on average
0 / 100
Asgard 2服 中国|官方|二倍|软核新手服 10.16清
EA · quad · biweekly · 2 on average
1 / 233
[EA] Softcore 1
quad · monthly · 67 on average
76 / 350
[US] Facepunch Softcore 2
NA · quad · monthly · 59 on average
17 / 300
Reddit.com/r/PlayRust - AU Softcore
OC · quad · monthly · 34 on average
47 / 150
Rusty Sporks PvP | softcore / noob friendly
NA · quad · biweekly · 11 on average
0 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on ProRow?

The average peak across its recent wipes is 2 players. The crowd on the latest wipe reached its peak 4 hours in. Above half the peak until the next wipe: that held in 100% of its recent wipes.

What is the wipe schedule on ProRow?

ProRow has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 6 days 17 hours ago the server made the world it is on now.

Population

How busy is ProRow?

ProRow went quiet 12 hours ago and is offline right now. The average across the last seven days is 2 players; the peak reached 3. Look at 16:00 UTC for the last 48 hours: that hour averaged 2 players.

How does ProRow rank against other Rust servers?

Player hours over seven days put ProRow at #4,021, in the top 18% of ranked servers. The quad group puts it at #254.

Settings and rules

Which map does ProRow run?

A procedural map of size 4,000 with seed 17391, generated by the game, runs on ProRow. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on ProRow?

The name ProRow does not specify a gather rate. 4 players is the maximum group size (quad). The server runs softcore, A more forgiving Facepunch mode, keeping part of your loot. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does ProRow run?

The build on ProRow is Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is ProRow online, and how reliable is it?

ProRow is down just now; the last sighting was 12 hours ago. Its reported uptime dates the last restart to about 2 hours ago. 54 of 168 hours up over the last 7 full days, which is 32%. The first record of it on Rust Heatmap is 11 October 2026.

Where is ProRow located?

No region is published by ProRow. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 5.83.170.68:11400.

Does ProRow run smoothly?

It averaged 30 server fps over the last 48 hours, with a low of 30. Buildings, deployables and the rest of the world came to as much as 94,421 entities. The highest memory use was 1,940 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include ProRow?

The Rust Heatmap lists that ProRow fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week.

What do the server tags on ProRow mean?

These are the tags ProRow publishes for the game's server browser to read: gmsoftcore (Game mode): Softcore rules, which are easier; mp50 (Max players): Slot count: 50; ts4 (Group limit): A team holds no more than 4; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join ProRow?

Press F1 in Rust to open the console, then enter client.connect 5.83.170.68:11400. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode Softcore rules, which are easier.
mp50
Max players Slot count: 50.
ts4
Group limit A team holds no more than 4.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.