Gamed!de
Online 85.14.195.10:28015 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 31% of all ranked servers, and #394 of the quad servers (top 48%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Gamed!de?
Gamed!de has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 25 hours ago the server made the world it is on now.
Player counts
How busy is Gamed!de?
Of 8 slots on Gamed!de, 1 are in use right now. A seven-day average of 1 players, with a peak of 2. Look at 19:00 UTC for the last 48 hours: that hour averaged 2 players.
How does Gamed!de rank against other Rust servers?
Player hours over seven days put Gamed!de at #6,853, in the top 31% of ranked servers. Ranked against other quad servers, it comes in at #394.
Rules and settings
Which map does Gamed!de run?
Gamed!de runs a procedural map of size 4,500 with seed 574638291, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Gamed!de?
No gather rate appears in the name Gamed!de. A group can have at most 4 players (quad). softcore is the game mode, A more forgiving Facepunch mode, keeping part of your loot. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Gamed!de run?
Rust network protocol 2635 and build 168909 is the build Gamed!de runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Gamed!de online, and how reliable is it?
Right now Gamed!de shows as online. Its reported uptime dates the last restart to about 8 hours ago. It first appears in Rust Heatmap records on 28 October 2026.
Where is Gamed!de located?
Nothing about a region comes from Gamed!de. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 85.14.195.10:28015.
Does Gamed!de run smoothly?
The last 48 hours brought an average of 30 server fps and a floor of 30. Entities peaked at 126,281, counting buildings, deployables and all the rest of the world. At its peak it held 3,798 MB of memory. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include Gamed!de?
Modded Rust servers, by live population are the Rust Heatmap lists that Gamed!de fits. These are the filters that return it on the list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 3 days.
What do the server tags on Gamed!de mean?
gmsoftcore (Game mode): An easier ruleset, softcore; mp8 (Max players): Slot count: 8; ts4 (Group limit): The team limit is 4; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags Gamed!de publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Gamed!de?
To join by console, open it with F1 in Rust and enter client.connect 85.14.195.10:28015. Or press Launch Rust on this page, which connects you through Steam.