Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h82 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–40° · slots

A.Server.Test

Online 202.36.95.176:23236 checked 1h ago

moddedoxide
Sp1 · players now 0/ 40
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Mon 19:00flare: a wipe in that hourWed 17:00
0
7-day average
peak 1
#6,421
rank
top 29%
resets
no wipes
7 new worlds this week: a reset every few hours, not a wipe schedule
–
next wipe
resets, no wipes
UTC checked 1h ago

Li2Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Li3Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Bx2World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 22:10 UTC3d ago – – – 0
Sat 24 Oct, 21:42 UTC3d ago – – – 0
Sat 24 Oct, 20:48 UTC3d ago – – – 0
Sat 24 Oct, 20:35 UTC3d ago – – – 0
Sat 24 Oct, 19:19 UTC3d ago – – – 0
Thu 22 Oct, 13:46 UTC6d ago – – – 1
Thu 22 Oct, 13:03 UTC6d ago 1 held half 2.3 days 1

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10
EU · groups of 8+ · weekly · 137 on average
122 / 300
EU Hub 01
EU · groups of 1000+ · 24 on average
11 / 3300
RaidLab
groups of 8+ · 17 on average
200 / 50
404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10
EU · groups of 8+ · monthly · 2 on average
4 / 300
[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+
groups of 8+ · 1x · 2 on average
0 / 50
A Shockbyte Rust Server
groups of 8+ · 2 on average
1 / 40

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on A.Server.Test?

A new world arrives every few hours on A.Server.Test; there is no wipe schedule, and these resets are not wipes.

Player counts

How busy is A.Server.Test?

Of 40 slots on A.Server.Test, 0 are in use right now. A seven-day average of 0 players, with a peak of 1. Look at 15:00 UTC for the last 48 hours: that hour averaged 1 players.

How does A.Server.Test rank against other Rust servers?

Player hours over seven days put A.Server.Test at #6,421, in the top 29% of ranked servers.

Map and rules

Which map does A.Server.Test run?

A.Server.Test runs a procedural map of size 2,500 with seed 45000, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. You play on a map named Custom Map.

What are the rules and settings on A.Server.Test?

No gather rate appears in the name A.Server.Test. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does A.Server.Test run?

Rust network protocol 2635 and build 168909 on Linux is what A.Server.Test runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is A.Server.Test online, and how reliable is it?

The server is up at the moment: A.Server.Test is online. Its reported uptime dates the last restart to about 17 hours ago. It was up 120 of 120 hours across the last 5 full days, or 100% of the time. It first appears in Rust Heatmap records on 22 October 2026.

Where is A.Server.Test located?

No region is published by A.Server.Test. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 202.36.95.176:23236 is its address.

Does A.Server.Test run smoothly?

The last 48 hours brought an average of 208 server fps and a floor of 162. The world held as many as 48,516 entities, buildings and deployables included. Memory use reached 3,562 MB at most. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include A.Server.Test?

These Rust Heatmap lists include A.Server.Test: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on A.Server.Test mean?

The game's server browser reads the tags A.Server.Test publishes: gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): The slot count is 40; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join A.Server.Test?

Press F1 in Rust to open the console, then enter client.connect 202.36.95.176:23236. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp40
Max players The slot count is 40.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.