Rust HeatmapInfrared · players
IR live Players73,970 Servers11,800 Warm3,706 Fresh wipes · 3h107 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

[EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay

Offline 202.36.95.112:22452 checked 21d ago

moddedcarbonpve
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,960
rank
top 71%
26d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 21d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 9

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 17:37 UTC26d ago 5 – running 0
Thu 1 Oct, 18:37 UTC FW27d ago 5 – 1 days 0
Thu 17 Sep, 18:03 UTC41d ago 3 halved by day 9 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 237 on average
277 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 51 on average
42 / 100
1[PvE]Тульский|Русский|Classic+Ивенты
EU · groups of 8+ · monthly · 35 on average
37 / 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay
EU · groups of 30+ · monthly · 31 on average
39 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events
EU · groups of 15+ · monthly · 30 on average
32 / 140
RustAria#4 [Мирный / PVE / SKINDROPS]
EU · groups of 100+ · biweekly · 29 on average
28 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay?

At their busiest, its recent wipes averaged 4 players. 2 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 9 it was below half in the wipes that did not hold.

What is the wipe schedule on [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay?

Wipes come at irregular times on [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 26 days 3 hours ago the server made the world it is on now.

Population

How busy is [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay?

Last seen 21 days 12 hours ago, [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay is offline at the moment.

How does [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay rank against other Rust servers?

The top 71% of ranked servers includes [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay, at #15,960 for player hours over the last seven days.

Map and rules

Which map does [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay run?

[EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay runs a procedural map of size 3,500 with seed 1, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. You play on a map named Custom Map.

What are the rules and settings on [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay?

The name [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs pve, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay run?

Rust network protocol 2634 and build 166652 on Linux is what [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay runs. Steam updates your game for you, and the protocol has to match for you to join.

Is [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay online, and how reliable is it?

Offline at the moment: [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay was last seen 21 days 12 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay located?

The name of [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay points to Europe, though no region tag is published. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 202.36.95.112:22452 is its address.

Tags

Which Rust Heatmap lists and filters include [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay?

The Rust Heatmap lists that [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay fits are: EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay mean?

The game's server browser reads the tags [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay publishes: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): This server has 100 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): The game build here is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^p (PvE): The world provides the danger, since players do not fight each other; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Plugins run through Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay?

Enter client.connect 202.36.95.112:22452 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players This server has 100 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs166652
Build The game build here is 166652.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.