Rust HeatmapInfrared · players
IR live Players64,938 Servers11,790 Warm3,582 Fresh wipes · 3h124 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 2° now Linear · 0–40° · slots

Teddys Aimtrain

Online 199.47.146.210:28015 checked 9m ago

moddedoxide
Sp1 · players now 2/ 40
5% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Mon 23:00flare: a wipe in that hourWed 20:00
1
7-day average
peak 4
#4,014
rank
top 18%
resets
no wipes
12 new worlds this week: a reset every few hours, not a wipe schedule
–
next wipe
resets, no wipes
UTC checked 9m ago

Li2Players

AveragePeak
00.250.50.75123:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Li3Server performance

02040608023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct18 Oct23 Oct28 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Bx2World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 01:33 UTC20h ago – – – 0
Wed 28 Oct, 01:20 UTC20h ago – – – 1
Sun 25 Oct, 02:36 UTC3d ago – – – 1
Sun 25 Oct, 02:20 UTC3d ago – – – 1
Sat 24 Oct, 15:28 UTC4d ago – – – 2
Sat 24 Oct, 03:58 UTC4d ago – – – 1
Fri 23 Oct, 23:50 UTC4d ago – – – 1
Fri 23 Oct, 02:53 UTC5d ago – – – 0
Fri 23 Oct, 02:08 UTC5d ago – – – 1
Thu 22 Oct, 13:37 UTC6d ago – – – 1

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis
NA · groups of 8+ · 382 on average
539 / 525
AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis
OC · groups of 8+ · 54 on average
10 / 50
EU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis
EU · groups of 28+ · monthly · 1,285 on average
1697 / 2200

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Teddys Aimtrain?

No schedule is kept because Teddys Aimtrain replaces its world every few hours, and none of those resets counts as a wipe.

Population

How busy is Teddys Aimtrain?

The current population of Teddys Aimtrain is 2, against 40 slots. Averaged over the past week: 1 players, peaking at 4. Its busiest point in the last 48 hours was 01:00 UTC, averaging 1 players.

How does Teddys Aimtrain rank against other Rust servers?

Ranked #4,014 on seven-day player hours, Teddys Aimtrain is in the top 18% of all ranked servers.

Map and rules

Which map does Teddys Aimtrain run?

A procedural map of size 6,000 with seed 1337, generated by the game, runs on Teddys Aimtrain. From this page you can view the map on RustMaps, since the same size and seed give the same map. The name of the map is: Custom Map.

What are the rules and settings on Teddys Aimtrain?

No gather rate appears in the name Teddys Aimtrain. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does Teddys Aimtrain run?

The build on Teddys Aimtrain is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Teddys Aimtrain online, and how reliable is it?

Online now: Teddys Aimtrain. About 10 hours ago is when it last restarted, by its own uptime figure. It was up 148 of 168 hours across the last 7 full days, or 88% of the time. Rust Heatmap has had it on record since 1 October 2026.

Where is Teddys Aimtrain located?

A region is not published for Teddys Aimtrain. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 199.47.146.210:28015.

Does Teddys Aimtrain run smoothly?

The last 48 hours brought an average of 60 server fps and a floor of 60. Buildings, deployables and the rest of the world came to as much as 1,977 entities. The highest memory use was 2,630 MB. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include Teddys Aimtrain?

Rust aim training servers and Modded Rust servers, by live population are the Rust Heatmap lists that Teddys Aimtrain fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on Teddys Aimtrain mean?

These are the tags Teddys Aimtrain publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): Slot count: 40; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Teddys Aimtrain?

Enter client.connect 199.47.146.210:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. The server's site sits at https://teddysaimtrain.com/.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp40
Max players Slot count: 40.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.