Rust HeatmapInfrared · players
IR live Players44,769 Servers11,658 Warm3,058 Fresh wipes · 3h104 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–250° · slots

(Wunders) Walking Dead | Zombie Survival

Online 195.201.167.33:28015 checked 11m ago

moddedoxide
Sp1 · players now 0/ 250
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Mon 02:00flare: a wipe in that hourWed 00:00
0
7-day average
peak 1
#14,194
rank
top 64%
26d ago
last wipe
no schedule published
8d 17h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 11m ago

Li2Players

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Li3Server performance

02040608002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe · high confidence

1
wipe-day peak
players, last three wipes

Coming wipes

8d 17h
Thu 5 Nov, 19:00 UTC
FW
36d 17h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:07 UTC FW26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 162 on average
27 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
41 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 87 on average
35 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
9 / 200
CSL Scenery Budget Test
groups of 8+ · 85 on average
0 / 500

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on (Wunders) Walking Dead | Zombie Survival?

The average peak across its recent wipes is 1 players. 14 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on (Wunders) Walking Dead | Zombie Survival?

Once a month, with the force wipe, (Wunders) Walking Dead | Zombie Survival wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. 26 days 3 hours ago the server made the world it is on now.

Player counts

How busy is (Wunders) Walking Dead | Zombie Survival?

(Wunders) Walking Dead | Zombie Survival currently has 0 of its 250 slots filled. A seven-day average of 0 players, with a peak of 1.

How does (Wunders) Walking Dead | Zombie Survival rank against other Rust servers?

The top 64% of ranked servers includes (Wunders) Walking Dead | Zombie Survival, at #14,194 for player hours over the last seven days.

Map and rules

Which map does (Wunders) Walking Dead | Zombie Survival run?

The map on (Wunders) Walking Dead | Zombie Survival is procedural, size 3,000 with seed 27463635, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on (Wunders) Walking Dead | Zombie Survival?

The name (Wunders) Walking Dead | Zombie Survival does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does (Wunders) Walking Dead | Zombie Survival run?

Rust network protocol 2635 and build 168909 on Linux is what (Wunders) Walking Dead | Zombie Survival runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is (Wunders) Walking Dead | Zombie Survival online, and how reliable is it?

Online now: (Wunders) Walking Dead | Zombie Survival. The uptime it reports puts the last restart at about 1 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. Rust Heatmap has had it on record since 13 September 2026.

Where is (Wunders) Walking Dead | Zombie Survival located?

Nothing about a region comes from (Wunders) Walking Dead | Zombie Survival. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 195.201.167.33:28015.

Does (Wunders) Walking Dead | Zombie Survival run smoothly?

It averaged 59 server fps over the last 48 hours, with a low of 49. Entities peaked at 49,523, counting buildings, deployables and all the rest of the world. At its peak it held 1,801 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include (Wunders) Walking Dead | Zombie Survival?

The Rust Heatmap lists that (Wunders) Walking Dead | Zombie Survival fits are: Rust servers with zombies in the name and Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on (Wunders) Walking Dead | Zombie Survival mean?

gmrust (Game mode): Survival in the standard Rust form; mp250 (Max players): Slot count: 250; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags (Wunders) Walking Dead | Zombie Survival publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join (Wunders) Walking Dead | Zombie Survival?

Press F1 in Rust to open the console, then enter client.connect 195.201.167.33:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp250,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp250
Max players Slot count: 250.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.