Rust HeatmapInfrared · players
IR live Players61,775 Servers11,739 Warm3,380 Fresh wipes · 3h186 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES

Online 195.201.109.240:28025 checked 12m ago

moddedcarbon
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 5°
Tue 12:00flare: a wipe in that hourThu 10:00
0
7-day average
peak 5
#4,824
rank
top 22%
32d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 12m ago

Li2Players

AveragePeak
0246812:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Li3Server performance

05010015020012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2 days
usual gap
between real wipes
14
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctSat 26 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 27 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:56 UTC FW27d ago 10 – running 3
Sat 26 Sep, 13:17 UTC32d ago 18 held half 5.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
157 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
187 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
69 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
11 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
19 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES?

At their busiest, its recent wipes averaged 14 players. 27 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES?

EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 32 days 22 hours ago.

Player counts

How busy is EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES?

EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES currently has 0 of its 100 slots filled. Averaged over the past week: 0 players, peaking at 5. Look at 22:00 UTC for the last 48 hours: that hour averaged 4 players.

How does EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES rank against other Rust servers?

Ranked #4,824 on seven-day player hours, EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES is in the top 22% of all ranked servers.

Map and rules

Which map does EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES run?

The map on EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES is procedural, size 4,096 with seed 1337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. You play on a map named Custom Map.

What are the rules and settings on EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES?

The name EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES run?

The build on EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES online, and how reliable is it?

Online now: EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES. The uptime it reports puts the last restart at about 5 days 13 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 13 September 2026.

Where is EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES located?

Nothing about a region comes from EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 195.201.109.240:28025.

Does EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES run smoothly?

It averaged 94 server fps over the last 48 hours, with a low of 66. Entities peaked at 130,448, counting buildings, deployables and all the rest of the world. Memory use reached 5,518 MB at most. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES?

The Rust Heatmap lists that EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES mean?

The game's server browser reads the tags EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES publishes: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): The slot count is 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Who runs EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES?

1 other server we track publishes a ez-rust.eu hostname alongside EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES, so one operator most likely runs them all.

Connect

How do I join EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES?

Enter client.connect 195.201.109.240:28025 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. https://discord.com/invite/exclusionzone is where its website is.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players The slot count is 100.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.