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REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline

Online EU 195.201.109.240:28015 checked 9m ago

2x biweekly wipes moddedcarbon
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 3°
Tue 10:00flare: a wipe in that hourThu 08:00
1
7-day average
peak 13
#2,787
rank
top 13% · #1060 in EU
6d ago
last wipe
biweekly schedule
8h
next wipe
Thu 29 Oct, 17:51 UTC
UTC checked 9m ago

Li2Players

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Li3Server performance

02040608010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers, top 36% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 17:51 UTC, in 8h. Every Thursday at 17:51 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
22
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2.5

Coming wipes

8h
Thu 29 Oct, 17:51 UTC
7d 9h
Thu 5 Nov, 19:00 UTC
FW
14d 8h
Thu 12 Nov, 17:51 UTC
21d 8h
Thu 19 Nov, 17:51 UTC
28d 8h
Thu 26 Nov, 17:51 UTC
35d 9h
Thu 3 Dec, 19:00 UTC
FW
42d 8h
Thu 10 Dec, 17:51 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 1 hours in, with 1 in the queue.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:51 UTC6d ago 13+1 queue – running 0
Thu 15 Oct, 17:55 UTC13d ago 29+15 queue halved by day 1 7 days 7
Thu 8 Oct, 17:57 UTC20d ago 23+15 queue halved by day 2 7 days 10
Thu 1 Oct, 17:48 UTC FW27d ago 14+2 queue halved by day 3 7 days 2
Thu 17 Sep, 17:56 UTC41d ago 16+6 queue halved by day 6 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline?

Its recent wipes drew an average peak of 22 players. 1 hours after the latest wipe the crowd peaked, and 1 more were queued. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 2.5 it was below half in the wipes that did not hold.

What is the wipe schedule on EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline?

The wipe rhythm on EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline is every Thursday at 17:51 UTC. Thursday 29 October at 17:51 UTC is when its next wipe is due. The world it runs now dates from 6 days 15 hours ago. A fortnightly wipe is listed in the tags.

Player counts

How busy is EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline?

EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline currently has 0 of its 100 slots filled. The average across the last seven days is 1 players; the peak reached 13. Look at 14:00 UTC for the last 48 hours: that hour averaged 2 players.

How does EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline rank against other Rust servers?

Seven-day player hours place EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline at #2,787, in the top 13% of ranked servers; within Europe it is #1,060.

Settings and rules

Which map does EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline run?

EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline runs a procedural map of size 2,750 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. You play on a map named Sperrzone V5.

What are the rules and settings on EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline?

EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline's name indicates a gather rate of 2x. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins run on this server. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline run?

Rust network protocol 2635 and build 168909 on Linux is what EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline online, and how reliable is it?

Online now: EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline. Its reported uptime dates the last restart to about 6 days 13 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 13 September 2026.

Where is EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline located?

The EU tag is how EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline lists itself in Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 195.201.109.240:28015.

Does EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline run smoothly?

Average server fps over the last 48 hours was 60; it never dropped below 60. The world held as many as 42,550 entities, buildings and deployables included. At its peak it held 4,081 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline?

The Rust Heatmap lists that EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline fits are: 2x Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x brings it up.

What do the server tags on EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline mean?

These are the tags EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): This server has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^b (Biweekly): The wipe interval is two weeks; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Plugins run through Carbon; EU (Europe): The server browser lists it under Europe. The top of this page also shows the tags for players now, the queue and when the world was made.

Who runs EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline?

A ez-rust.eu hostname is published by EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline, as it is by 1 other server we track, which points to the same operator.

How to join

How do I join EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline?

Press F1 in Rust to open the console, then enter client.connect 195.201.109.240:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://discord.com/invite/sperrzone.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^b,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players This server has 100 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon Plugins run through Carbon.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.