PROSTOJ #6 | Ресурсы x2 | Компоненты x1
Online EU 80.242.59.22:35200 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 2% of all ranked servers, top 6% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 12:55 UTC, in 1d 14h. Every Friday at 12:55 UTC · medium confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 196, 5 hours in, with 7 in the queue.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 12:55 UTC5d ago | 196°+7 queue | – | running | 16 |
| Fri 16 Oct, 12:43 UTC12d ago | 16° | held half | 7 days | 1 |
| Thu 1 Oct, 18:01 UTC FW27d ago | 12° | halved by day 11 | 14.8 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on PROSTOJ #6 | Ресурсы x2 | Компоненты x1?
Its recent wipes drew an average peak of 75 players. 5 hours after the latest wipe the crowd peaked, and 7 more were queued. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 11 it was below half in the wipes that did not hold.
What is the wipe schedule on PROSTOJ #6 | Ресурсы x2 | Компоненты x1?
The wipe rhythm on PROSTOJ #6 | Ресурсы x2 | Компоненты x1 is every Friday at 12:55 UTC. Due on Friday 30 October at 12:55 UTC: the next wipe. 5 days 9 hours ago the server made the world it is on now. Its tags state a wipe every two weeks.
Population
How busy is PROSTOJ #6 | Ресурсы x2 | Компоненты x1?
The current population of PROSTOJ #6 | Ресурсы x2 | Компоненты x1 is 11, against 200 slots. Averaged over the past week: 49 players, peaking at 196. Look at 15:00 UTC for the last 48 hours: that hour averaged 52 players.
How does PROSTOJ #6 | Ресурсы x2 | Компоненты x1 rank against other Rust servers?
Top 2% of ranked servers and #178 in Europe: that is PROSTOJ #6 | Ресурсы x2 | Компоненты x1 at #350 for player hours over seven days.
Rules and settings
Which map does PROSTOJ #6 | Ресурсы x2 | Компоненты x1 run?
A procedural map of size 4,250 with seed 2104778718, generated by the game, runs on PROSTOJ #6 | Ресурсы x2 | Компоненты x1. You can look at the map on RustMaps from this page: the same size and seed give the same map. You play on a map named Custom Map.
What are the rules and settings on PROSTOJ #6 | Ресурсы x2 | Компоненты x1?
2x gather is what PROSTOJ #6 | Ресурсы x2 | Компоненты x1 advertises in its name. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does PROSTOJ #6 | Ресурсы x2 | Компоненты x1 run?
The build on PROSTOJ #6 | Ресурсы x2 | Компоненты x1 is Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is PROSTOJ #6 | Ресурсы x2 | Компоненты x1 online, and how reliable is it?
The server is up at the moment: PROSTOJ #6 | Ресурсы x2 | Компоненты x1 is online. Its reported uptime dates the last restart to about 14 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. Rust Heatmap has had it on record since 23 September 2026.
Where is PROSTOJ #6 | Ресурсы x2 | Компоненты x1 located?
With its EU tag, PROSTOJ #6 | Ресурсы x2 | Компоненты x1 lists itself in Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 80.242.59.22:35200.
Does PROSTOJ #6 | Ресурсы x2 | Компоненты x1 run smoothly?
Average server fps over the last 48 hours was 58; it never dropped below 56. Entities peaked at 152,215, counting buildings, deployables and all the rest of the world. At its peak it held 5,830 MB of memory. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include PROSTOJ #6 | Ресурсы x2 | Компоненты x1?
The Rust Heatmap lists that PROSTOJ #6 | Ресурсы x2 | Компоненты x1 fits are: 2x Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10; Average players: 25+ on average brings it up.
What do the server tags on PROSTOJ #6 | Ресурсы x2 | Компоненты x1 mean?
gmrust (Game mode): Rust survival, standard rules; mp200 (Max players): The slot count is 200; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^b (Biweekly): The wipe interval is two weeks; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; EU (Europe): In the server browser it sits under Europe are the tags PROSTOJ #6 | Ресурсы x2 | Компоненты x1 publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Who runs PROSTOJ #6 | Ресурсы x2 | Компоненты x1?
5 other servers we track publish a prostoj.store hostname too, so one operator most likely runs them all with PROSTOJ #6 | Ресурсы x2 | Компоненты x1.
Connect
How do I join PROSTOJ #6 | Ресурсы x2 | Компоненты x1?
Press F1 in Rust to open the console, then enter client.connect 80.242.59.22:35200. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://prostoj.store.
