[EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2
Online EU · uk1 194.69.160.32:28015 checked 6m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 12% of all ranked servers, top 34% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 22 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:11 UTC FW27d ago | 7° | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2?
At their busiest, its recent wipes averaged 7 players. 22 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2?
Once a month, with the force wipe, [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 27 days 4 hours ago the server made the world it is on now. The tags list one wipe a month.
Player counts
How busy is [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2?
Of 100 slots on [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2, 1 are in use right now. A seven-day average of 1 players, with a peak of 6. Its busiest point in the last 48 hours was 07:00 UTC, averaging 3 players.
How does [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 rank against other Rust servers?
Top 12% of ranked servers and #990 in Europe: that is [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 at #2,603 for player hours over seven days.
Map and rules
Which map does [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 run?
The map on [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 is procedural, size 5,096 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. You play on a map named Monsters Land.
What are the rules and settings on [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2?
10x gather is what [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 advertises in its name. 8 players is the default group size, and that is the limit here. The server runs pve, no combat against other players. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 run?
The build on [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 online, and how reliable is it?
Right now [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 shows as online. The uptime it reports puts the last restart at about 7 hours ago. It was up 163 of 168 hours across the last 7 full days, or 97% of the time. The first record of it on Rust Heatmap is 23 September 2026.
Where is [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 located?
Its region code is uk1, and [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 lists itself in Europe with the EU tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 194.69.160.32:28015.
Does [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 run smoothly?
It averaged 71 server fps over the last 48 hours, with a low of 1. Entities peaked at 126,102, counting buildings, deployables and all the rest of the world. Memory use reached 4,839 MB at most. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2?
The Rust Heatmap lists that [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 fits are: Rust build servers, 10x Rust servers, EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.
What do the server tags on [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 mean?
The game's server browser reads the tags [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 publishes: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $ruk1 (Region code): The region code for this server is uk1; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; EU (Europe): In the server browser it sits under Europe. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2?
Enter client.connect 194.69.160.32:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.