[UK US] Total PvE | Raid Bases | Zombies | Custom Map
Online 194.69.160.15:28127 checked 12m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 13% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 2 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:20 UTC FW27d ago | 11° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on [UK US] Total PvE | Raid Bases | Zombies | Custom Map?
The average peak across its recent wipes is 11 players. 2 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on [UK US] Total PvE | Raid Bases | Zombies | Custom Map?
A single monthly wipe, the force wipe, is all [UK US] Total PvE | Raid Bases | Zombies | Custom Map runs. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. 27 days 11 hours ago the server made the world it is on now. A monthly wipe is what its tags declare.
Population
How busy is [UK US] Total PvE | Raid Bases | Zombies | Custom Map?
Of 100 slots on [UK US] Total PvE | Raid Bases | Zombies | Custom Map, 0 are in use right now. The average across the last seven days is 1 players; the peak reached 6. Its busiest point in the last 48 hours was 17:00 UTC, averaging 3 players.
How does [UK US] Total PvE | Raid Bases | Zombies | Custom Map rank against other Rust servers?
The top 13% of ranked servers includes [UK US] Total PvE | Raid Bases | Zombies | Custom Map, at #2,878 for player hours over the last seven days.
Rules and settings
Which map does [UK US] Total PvE | Raid Bases | Zombies | Custom Map run?
A procedural map of size 3,500 with seed 1337, generated by the game, runs on [UK US] Total PvE | Raid Bases | Zombies | Custom Map. You can look at the map on RustMaps from this page: the same size and seed give the same map. You play on a map named Custom Map.
What are the rules and settings on [UK US] Total PvE | Raid Bases | Zombies | Custom Map?
A gather rate is not given in the name [UK US] Total PvE | Raid Bases | Zombies | Custom Map. The group limit is 8 players, which is the game's default. roleplay is the game mode, jobs, towns and rules for roleplay. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does [UK US] Total PvE | Raid Bases | Zombies | Custom Map run?
Rust network protocol 2635 and build 168909 on Linux is what [UK US] Total PvE | Raid Bases | Zombies | Custom Map runs. To join, your game must match the protocol; Steam handles the update.
Is [UK US] Total PvE | Raid Bases | Zombies | Custom Map online, and how reliable is it?
Online now: [UK US] Total PvE | Raid Bases | Zombies | Custom Map. Its reported uptime dates the last restart to about 21 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is [UK US] Total PvE | Raid Bases | Zombies | Custom Map located?
The name points to Europe where [UK US] Total PvE | Raid Bases | Zombies | Custom Map publishes no region tag, and the region code is uk1. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 194.69.160.15:28127.
Does [UK US] Total PvE | Raid Bases | Zombies | Custom Map run smoothly?
Average server fps over the last 48 hours was 52; it never dropped below 13. The world held as many as 117,940 entities, buildings and deployables included. Memory use reached 4,487 MB at most. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include [UK US] Total PvE | Raid Bases | Zombies | Custom Map?
Rust roleplay servers, Rust servers with zombies in the name, EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that [UK US] Total PvE | Raid Bases | Zombies | Custom Map fits. These are the filters that return it on the list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on [UK US] Total PvE | Raid Bases | Zombies | Custom Map mean?
These are the tags [UK US] Total PvE | Raid Bases | Zombies | Custom Map publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $ruk1 (Region code): Region code: uk1; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^r (Roleplay): Roleplay is the purpose of this server; ^p (PvE): The world provides the danger, since players do not fight each other; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join [UK US] Total PvE | Raid Bases | Zombies | Custom Map?
Enter client.connect 194.69.160.15:28127 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://discord.com/invite/3Zu2keh.