ZweiMPeters Weekly Challenge
Offline 194.69.160.15:28120 checked 5d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 12:09 UTC13d ago | 1° | – | running | 0 |
| Thu 1 Oct, 10:51 UTC28d ago | 1° | halved by day 1 | 15.1 days | 0 |
| Tue 29 Sep, 09:03 UTC30d ago | 3° | held half | 2.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on ZweiMPeters Weekly Challenge?
The average peak across its recent wipes is 2 players. The crowd on the latest wipe reached its peak 2 hours in. Half the peak was held until the next wipe in 50% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 1.
What is the wipe schedule on ZweiMPeters Weekly Challenge?
There is no next wipe to predict on ZweiMPeters Weekly Challenge, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 13 days 10 hours ago.
Player counts
How busy is ZweiMPeters Weekly Challenge?
ZweiMPeters Weekly Challenge went quiet 5 days 10 hours ago and is offline right now. The average across the last seven days is 0 players.
How does ZweiMPeters Weekly Challenge rank against other Rust servers?
Player hours over seven days put ZweiMPeters Weekly Challenge at #15,276, in the top 69% of ranked servers.
Settings and rules
Which map does ZweiMPeters Weekly Challenge run?
ZweiMPeters Weekly Challenge runs a procedural map of size 3,750 with seed 1234285160, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on ZweiMPeters Weekly Challenge?
A gather rate is not given in the name ZweiMPeters Weekly Challenge. Groups can contain up to 8 players, the default in the game. The server runs hardcore, Facepunch's most difficult mode. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does ZweiMPeters Weekly Challenge run?
Rust network protocol 2634 and build 167781 is the build ZweiMPeters Weekly Challenge runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is ZweiMPeters Weekly Challenge online, and how reliable is it?
Offline at the moment: ZweiMPeters Weekly Challenge was last seen 5 days 10 hours ago. 61 of 168 hours up over the last 7 full days, which is 36%. Rust Heatmap has had it on record since 28 September 2026.
Where is ZweiMPeters Weekly Challenge located?
No region comes from ZweiMPeters Weekly Challenge, which has the region code uk1. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 194.69.160.15:28120.
Tags
Which Rust Heatmap lists and filters include ZweiMPeters Weekly Challenge?
Modded Rust servers, by live population are the Rust Heatmap lists that ZweiMPeters Weekly Challenge fits. You will find it under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Hardcore ^h, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on ZweiMPeters Weekly Challenge mean?
The game's server browser reads the tags ZweiMPeters Weekly Challenge publishes: gmrust (Game mode): Rust survival, standard rules; mp20 (Max players): The slot count is 20; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $ruk1 (Region code): Region code: uk1; ^h (Hardcore): The hardcore mode of Facepunch: survival is harsher, helpers fewer; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join ZweiMPeters Weekly Challenge?
To join by console, open it with F1 in Rust and enter client.connect 194.69.160.15:28120. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://discord.com/invite/JCnRj3b7ND.
