Rust HeatmapInfrared · players
IR live Players79,700 Servers11,793 Warm3,567 Fresh wipes · 3h247 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–20° · slots

ZweiMPeters Weekly Challenge

Offline 194.69.160.15:28120 checked 5d ago

moddedoxidehardcore
Sp1 · players now 0/ 20
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,276
rank
top 69%
13d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 5d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:09 UTC13d ago 1 – running 0
Thu 1 Oct, 10:51 UTC28d ago 1 halved by day 1 15.1 days 0
Tue 29 Sep, 09:03 UTC30d ago 3 held half 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
TheLastOfRust Hardcore PvE Zombie Survival
no group limit · 7 on average
22 / 100
Alone & Afraid
OC · no group limit · biweekly · 2 on average
1 / 50
[BR/LATAM] Evolution PVE | Hardcore Zombie Survival
SA · groups of 15+ · biweekly · 2 on average
0 / 50
1 / 100
ShockRust | Blue | NoLimit
no group limit · 150 on average
39 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
132 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on ZweiMPeters Weekly Challenge?

The average peak across its recent wipes is 2 players. The crowd on the latest wipe reached its peak 2 hours in. Half the peak was held until the next wipe in 50% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 1.

What is the wipe schedule on ZweiMPeters Weekly Challenge?

There is no next wipe to predict on ZweiMPeters Weekly Challenge, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 13 days 10 hours ago.

Player counts

How busy is ZweiMPeters Weekly Challenge?

ZweiMPeters Weekly Challenge went quiet 5 days 10 hours ago and is offline right now. The average across the last seven days is 0 players.

How does ZweiMPeters Weekly Challenge rank against other Rust servers?

Player hours over seven days put ZweiMPeters Weekly Challenge at #15,276, in the top 69% of ranked servers.

Settings and rules

Which map does ZweiMPeters Weekly Challenge run?

ZweiMPeters Weekly Challenge runs a procedural map of size 3,750 with seed 1234285160, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on ZweiMPeters Weekly Challenge?

A gather rate is not given in the name ZweiMPeters Weekly Challenge. Groups can contain up to 8 players, the default in the game. The server runs hardcore, Facepunch's most difficult mode. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does ZweiMPeters Weekly Challenge run?

Rust network protocol 2634 and build 167781 is the build ZweiMPeters Weekly Challenge runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is ZweiMPeters Weekly Challenge online, and how reliable is it?

Offline at the moment: ZweiMPeters Weekly Challenge was last seen 5 days 10 hours ago. 61 of 168 hours up over the last 7 full days, which is 36%. Rust Heatmap has had it on record since 28 September 2026.

Where is ZweiMPeters Weekly Challenge located?

No region comes from ZweiMPeters Weekly Challenge, which has the region code uk1. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 194.69.160.15:28120.

Tags

Which Rust Heatmap lists and filters include ZweiMPeters Weekly Challenge?

Modded Rust servers, by live population are the Rust Heatmap lists that ZweiMPeters Weekly Challenge fits. You will find it under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Hardcore ^h, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on ZweiMPeters Weekly Challenge mean?

The game's server browser reads the tags ZweiMPeters Weekly Challenge publishes: gmrust (Game mode): Rust survival, standard rules; mp20 (Max players): The slot count is 20; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $ruk1 (Region code): Region code: uk1; ^h (Hardcore): The hardcore mode of Facepunch: survival is harsher, helpers fewer; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join ZweiMPeters Weekly Challenge?

To join by console, open it with F1 in Rust and enter client.connect 194.69.160.15:28120. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://discord.com/invite/JCnRj3b7ND.

KeyServer tags

what each one means

Published as mp20,ptrak,$ruk1,v2634,^h,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp20
Max players The slot count is 20.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167781
Build Build 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$ruk1
Region code Region code: uk1.

Difficulty

^h
Hardcore The hardcore mode of Facepunch: survival is harsher, helpers fewer.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.