Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles
Online EU · uk1 194.69.160.15:28087 checked 8m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles?
Its rhythm cannot yet be told: too few of Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 68 days 12 hours ago.
Player counts
How busy is Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles?
The current population of Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles is 0, against 100 slots. The average across the last seven days is 0 players.
How does Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles rank against other Rust servers?
Top 69% of ranked servers and #2,569 in Europe: that is Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles at #15,349 for player hours over seven days.
Settings and rules
Which map does Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles run?
Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles runs a procedural map of size 4,096 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. The name of the map is: Custom Map.
What are the rules and settings on Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles?
No gather rate appears in the name Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles. Groups can contain up to 8 players, the default in the game. pve is the game mode, no combat against other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles run?
The build on Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles is Rust network protocol 2632 and build 161125, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles online, and how reliable is it?
Online now: Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles. About 68 days 10 hours ago is when it last restarted, by its own uptime figure. It was up 144 of 168 hours across the last 7 full days, or 86% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles located?
The EU tag places Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles in Europe, and uk1 is its region code. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 194.69.160.15:28087.
Does Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles run smoothly?
Average server fps over the last 48 hours was 60; it never dropped below 60. Entities peaked at 102,660, counting buildings, deployables and all the rest of the world. At its peak it held 4,529 MB of memory. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles?
These Rust Heatmap lists include Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles: Rust servers with zombies in the name, EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers. These are the filters that return it on the list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles mean?
gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: 8 per team at most; v2632 (Protocol): To join, run the same version: game protocol 2632; cs161125 (Build): Build 161125; ptrak (Networking): The network layer is RakNet, the game's standard one; $ruk1 (Region code): The region code for this server is uk1; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EU (Europe): The server browser lists it under Europe are the tags Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles?
To join by console, open it with F1 in Rust and enter client.connect 194.69.160.15:28087. Or press Launch Rust on this page, which connects you through Steam.