Rust HeatmapInfrared · players
IR live Players101,834 Servers11,857 Warm3,918 Fresh wipes · 3h547 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining

Offline 194.69.160.125:28015 checked 4d ago

moddedcarbon
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,289
rank
top 69%
9d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 4d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Tue 20 OctSat 3 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 14:19 UTC9d ago 2 – running 0
Sat 3 Oct, 12:24 UTC26d ago 2 halved by day 1 17.1 days 0
Tue 29 Sep, 16:48 UTC30d ago 2 halved by day 1 3.8 days 0
Mon 28 Sep, 15:04 UTC31d ago 2 – 1.1 days 0
Mon 28 Sep, 06:21 UTC31d ago 2 – 0.4 days 0
Tue 22 Sep, 08:31 UTC37d ago 1 halved by day 2 5.9 days 0
Mon 21 Sep, 06:04 UTC38d ago 5 – 1.1 days 0
Fri 18 Sep, 07:15 UTC41d ago 4 held half 3 days 0
Thu 17 Sep, 14:18 UTC42d ago 2 – 0.7 days 0
Thu 17 Sep, 04:04 UTC42d ago 2 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1
EU · no group limit · 4 on average
12 / 100
Q1 - Aim Training / Matchmaking / Facechecks - EU Main
EU · groups of 8+ · 3 on average
0 / 16
EU | Deadzone Aimtrain | Facechecks/1v1/Speargun
EU · groups of 8+ · 3 on average
0 / 16
MelonRust.ru #2 X1000000 [NOLIM | FPS+ | BF | BARREN]
EU · groups of 8+ · 1e+06x · weekly · 104 on average
136 / 300
AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10
EU · groups of 50+ · 100000x · 63 on average
110 / 200
HIVE X1000000000 #1 MILLION|LOOT++|KITS++|SHOP|
EU · groups of 15+ · 1e+09x · 43 on average
79 / 300

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining?

At their busiest, its recent wipes averaged 2 players. 4 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 1.

What is the wipe schedule on EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining?

There is no next wipe to predict on EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 9 days ago.

Player counts

How busy is EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining?

EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining went quiet 4 days 7 hours ago and is offline right now. The average across the last seven days is 0 players.

How does EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining rank against other Rust servers?

Ranked #15,289 on seven-day player hours, EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining is in the top 69% of all ranked servers.

Settings and rules

Which map does EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining run?

EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining runs a procedural map of size 6,000 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. You play on a map named Custom Map.

What are the rules and settings on EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining?

A gather rate is not given in the name EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining run?

The build on EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining is Rust network protocol 2634 and build 167781, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining online, and how reliable is it?

Last seen 4 days 7 hours ago, EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining is offline right now. 85 of 168 hours up over the last 7 full days, which is 51%. The first record of it on Rust Heatmap is 13 September 2026.

Where is EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining located?

The name of EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining points to Europe and the region code is uk1, but no region tag is published. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 194.69.160.125:28015.

Tags

Which Rust Heatmap lists and filters include EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining?

The Rust Heatmap lists that EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining fits are: Rust aim training servers, EU Rust servers, busiest first and Modded Rust servers, by live population. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining mean?

These are the tags EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): This server has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $ruk1 (Region code): This one carries the region code uk1; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Carbon provides the plugin framework here. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining?

To join by console, open it with F1 in Rust and enter client.connect 194.69.160.125:28015. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at https://rustarcade.gg/.

KeyServer tags

what each one means

Published as mp100,ptrak,$ruk1,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players This server has 100 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167781
Build This build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$ruk1
Region code This one carries the region code uk1.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.