Rust HeatmapInfrared · players
IR live Players64,357 Servers11,757 Warm3,442 Fresh wipes · 3h196 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–600° · slots

TEST SERVER

Offline 194.147.90.159:35000 checked 33d ago

moddedcarbon
Sp1 · players now 0/ 600
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,363
rank
top 71%
37d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 33d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3.7 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Thu 17 SepSun 13 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 16:53 UTC41d ago 0 – running 0
Sun 13 Sep, 23:10 UTC45d ago 4 halved by day 1 3.7 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
997 / 900
R2 - Aim training / Matchmaking / Facechecks - RU Main
EU · groups of 12+ · 219 on average
392 / 400
RustGames.gg | Lucky Pillars - EU 1
EU · groups of 100+ · 83 on average
133 / 400
DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP
groups of 30+ · weekly · 68 on average
130 / 250
R2 - Aim training / Matchmaking / Facechecks - EU Main
EU · groups of 12+ · 37 on average
42 / 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD
EU · no group limit · 30 on average
51 / 75

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on TEST SERVER?

The average peak across its recent wipes is 2 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. By day 1 it was below half in the wipes that did not hold.

What is the wipe schedule on TEST SERVER?

Its rhythm cannot yet be told: too few of TEST SERVER's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 37 days 9 hours ago.

Player counts

How busy is TEST SERVER?

The last time TEST SERVER was seen was 33 days 20 hours ago, and it is offline now.

How does TEST SERVER rank against other Rust servers?

Ranked #16,363 on seven-day player hours, TEST SERVER is in the top 71% of all ranked servers.

Map and rules

Which map does TEST SERVER run?

TEST SERVER runs a procedural map of size 6,000 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. You play on a map named TEST MAP.

What are the rules and settings on TEST SERVER?

No gather rate appears in the name TEST SERVER. The group limit is 100000 players. The server runs minigames & battle royale, battle royale, parkour, Bedwars and arenas. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does TEST SERVER run?

The build on TEST SERVER is Rust network protocol 2633 and build 165217, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is TEST SERVER online, and how reliable is it?

Offline at the moment: TEST SERVER was last seen 33 days 20 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is TEST SERVER located?

A region is not published for TEST SERVER. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 194.147.90.159:35000 is its address.

Lists and filters

Which Rust Heatmap lists and filters include TEST SERVER?

These Rust Heatmap lists include TEST SERVER: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Minigames ^e, Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.

What do the server tags on TEST SERVER mean?

These are the tags TEST SERVER publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp600 (Max players): Slot count: 600; ts100000 (Group limit): Teams cap at 100000; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $rRU (Region code): Region code: RU; ^e (Minigames): This server holds minigames such as arenas, Bedwars and parkour; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join TEST SERVER?

Enter client.connect 194.147.90.159:35000 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp600,ptrak,$rRU,v2633,^e,^z,^y,gmrust,cs165217,ts100000

Game

gmrust
Game mode Rust survival, standard rules.
mp600
Max players Slot count: 600.
ts100000
Group limit Teams cap at 100000.
v2633
Protocol To join, run the same version: game protocol 2633.
cs165217
Build Build 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$rRU
Region code Region code: RU.

Gameplay

^e
Minigames This server holds minigames such as arenas, Bedwars and parkour.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.