TEST SERVER
Offline 194.147.90.159:35000 checked 33d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 17 Sep, 16:53 UTC41d ago | 0° | – | running | 0 |
| Sun 13 Sep, 23:10 UTC45d ago | 4° | halved by day 1 | 3.7 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on TEST SERVER?
The average peak across its recent wipes is 2 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. By day 1 it was below half in the wipes that did not hold.
What is the wipe schedule on TEST SERVER?
Its rhythm cannot yet be told: too few of TEST SERVER's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 37 days 9 hours ago.
Player counts
How busy is TEST SERVER?
The last time TEST SERVER was seen was 33 days 20 hours ago, and it is offline now.
How does TEST SERVER rank against other Rust servers?
Ranked #16,363 on seven-day player hours, TEST SERVER is in the top 71% of all ranked servers.
Map and rules
Which map does TEST SERVER run?
TEST SERVER runs a procedural map of size 6,000 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. You play on a map named TEST MAP.
What are the rules and settings on TEST SERVER?
No gather rate appears in the name TEST SERVER. The group limit is 100000 players. The server runs minigames & battle royale, battle royale, parkour, Bedwars and arenas. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does TEST SERVER run?
The build on TEST SERVER is Rust network protocol 2633 and build 165217, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is TEST SERVER online, and how reliable is it?
Offline at the moment: TEST SERVER was last seen 33 days 20 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is TEST SERVER located?
A region is not published for TEST SERVER. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 194.147.90.159:35000 is its address.
Lists and filters
Which Rust Heatmap lists and filters include TEST SERVER?
These Rust Heatmap lists include TEST SERVER: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Minigames ^e, Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.
What do the server tags on TEST SERVER mean?
These are the tags TEST SERVER publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp600 (Max players): Slot count: 600; ts100000 (Group limit): Teams cap at 100000; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $rRU (Region code): Region code: RU; ^e (Minigames): This server holds minigames such as arenas, Bedwars and parkour; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join TEST SERVER?
Enter client.connect 194.147.90.159:35000 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.