[U.S]OzziGaming 1.5x | Bi-Weekly |
Offline 193.31.31.104:28026 checked 5d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on [U.S]OzziGaming 1.5x | Bi-Weekly |?
The record of [U.S]OzziGaming 1.5x | Bi-Weekly |'s wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 23 days 4 hours ago.
Population
How busy is [U.S]OzziGaming 1.5x | Bi-Weekly |?
The last time [U.S]OzziGaming 1.5x | Bi-Weekly | was seen was 5 days 3 hours ago, and it is offline now. Averaged over the past week: 0 players.
How does [U.S]OzziGaming 1.5x | Bi-Weekly | rank against other Rust servers?
The top 69% of ranked servers includes [U.S]OzziGaming 1.5x | Bi-Weekly |, at #15,426 for player hours over the last seven days.
Rules and settings
Which map does [U.S]OzziGaming 1.5x | Bi-Weekly | run?
A procedural map of size 3,000 with seed 1, generated by the game, runs on [U.S]OzziGaming 1.5x | Bi-Weekly |. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on [U.S]OzziGaming 1.5x | Bi-Weekly |?
1.5x gather is what [U.S]OzziGaming 1.5x | Bi-Weekly | advertises in its name. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does [U.S]OzziGaming 1.5x | Bi-Weekly | run?
Rust network protocol 2634 and build 166652 is the build [U.S]OzziGaming 1.5x | Bi-Weekly | runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is [U.S]OzziGaming 1.5x | Bi-Weekly | online, and how reliable is it?
Offline at the moment: [U.S]OzziGaming 1.5x | Bi-Weekly | was last seen 5 days 3 hours ago. It was up 64 of 168 hours across the last 7 full days, or 38% of the time. It first appears in Rust Heatmap records on 5 October 2026.
Where is [U.S]OzziGaming 1.5x | Bi-Weekly | located?
A region is not published for [U.S]OzziGaming 1.5x | Bi-Weekly |. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 193.31.31.104:28026.
Lists and filters
Which Rust Heatmap lists and filters include [U.S]OzziGaming 1.5x | Bi-Weekly |?
1.5x Rust servers and Modded Rust servers, by live population are the Rust Heatmap lists that [U.S]OzziGaming 1.5x | Bi-Weekly | fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 1.5x.
What do the server tags on [U.S]OzziGaming 1.5x | Bi-Weekly | mean?
gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): This server has 100 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): This build is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags [U.S]OzziGaming 1.5x | Bi-Weekly | publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join [U.S]OzziGaming 1.5x | Bi-Weekly |?
To join by console, open it with F1 in Rust and enter client.connect 193.31.31.104:28026. Or press Launch Rust on this page, which connects you through Steam.