Alkad #1 (x1.5|Kits)
Online EU 88.99.1.43:28015 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 9% of all ranked servers, top 26% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 11:04 UTC, in 2d 19h. Every other Friday at 11:04 UTC · medium confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 7 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 11:04 UTC11d ago | 5° | – | running | 1 |
| Fri 2 Oct, 11:02 UTC25d ago | 9° | halved by day 1 | 14 days | 0 |
| Fri 18 Sep, 11:02 UTC39d ago | 15° | halved by day 3 | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Alkad #1 (x1.5|Kits)?
Its recent wipes drew an average peak of 10 players. 7 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 2 when it did not hold.
What is the wipe schedule on Alkad #1 (x1.5|Kits)?
The wipe rhythm on Alkad #1 (x1.5|Kits) is every other Friday at 11:04 UTC. Friday 30 October at 11:04 UTC is when its next wipe is due. 11 days 4 hours ago the server made the world it is on now. Its tags state a wipe every two weeks.
Player counts
How busy is Alkad #1 (x1.5|Kits)?
The current population of Alkad #1 (x1.5|Kits) is 2, against 150 slots. The average across the last seven days is 2 players; the peak reached 10. Look at 19:00 UTC for the last 48 hours: that hour averaged 4 players.
How does Alkad #1 (x1.5|Kits) rank against other Rust servers?
Top 9% of ranked servers and #760 in Europe: that is Alkad #1 (x1.5|Kits) at #1,968 for player hours over seven days.
Rules and settings
Which map does Alkad #1 (x1.5|Kits) run?
Alkad #1 (x1.5|Kits) runs a procedural map of size 4,250 with seed 406198257, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Alkad #1 (x1.5|Kits)?
1.5x gather is what Alkad #1 (x1.5|Kits) advertises in its name. A maximum of 16 players is allowed per group. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. The server calls itself vanilla, which means: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Alkad #1 (x1.5|Kits) run?
Rust network protocol 2635 and build 168909 on Windows is what Alkad #1 (x1.5|Kits) runs. To join, your game must match the protocol; Steam handles the update.
Is Alkad #1 (x1.5|Kits) online, and how reliable is it?
Online now: Alkad #1 (x1.5|Kits). About 9 hours ago is when it last restarted, by its own uptime figure. 168 of 168 hours up over the last 7 full days, which is 100%. Rust Heatmap has had it on record since 13 September 2026.
Where is Alkad #1 (x1.5|Kits) located?
In Europe, Alkad #1 (x1.5|Kits) lists itself with the EU tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 88.99.1.43:28015 is its address.
Does Alkad #1 (x1.5|Kits) run smoothly?
The last 48 hours brought an average of 58 server fps and a floor of 30. The world held as many as 109,202 entities, buildings and deployables included. The highest memory use was 4,238 MB. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include Alkad #1 (x1.5|Kits)?
1.5x Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that Alkad #1 (x1.5|Kits) fits. Filtering the list by Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 1.5x brings it up.
What do the server tags on Alkad #1 (x1.5|Kits) mean?
These are the tags Alkad #1 (x1.5|Kits) publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp150 (Max players): Slot count: 150; ts16 (Group limit): A team holds no more than 16; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^b (Biweekly): The wipe interval is two weeks; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; EU (Europe): In the server browser it sits under Europe. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Alkad #1 (x1.5|Kits)?
Enter client.connect 88.99.1.43:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://m.vk.com/rust_alkad.
