Jump Hub
Offline 193.234.38.34:28015 checked 1d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Bx2World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 13:39 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 18:43 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 16:44 UTC2d ago | – | – | – | 0 |
| Fri 23 Oct, 20:42 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 19:25 UTC5d ago | 0° | – | 2.9 days | 1 |
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Jump Hub?
No schedule is kept because Jump Hub replaces its world every few hours, and none of those resets counts as a wipe.
Population
How busy is Jump Hub?
Jump Hub went quiet 25 hours ago and is offline right now. Averaged over the past week: 0 players, peaking at 1. Its busiest point in the last 48 hours was 17:00 UTC, averaging 0 players.
How does Jump Hub rank against other Rust servers?
Ranked #12,280 on seven-day player hours, Jump Hub is in the top 55% of all ranked servers.
Map and rules
Which map does Jump Hub run?
A procedural map, generated by the game, runs on Jump Hub.
What are the rules and settings on Jump Hub?
A gather rate is not given in the name Jump Hub. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Jump Hub run?
Rust network protocol 2635 and build 168909 on Windows is what Jump Hub runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Jump Hub online, and how reliable is it?
Jump Hub is down just now; the last sighting was 25 hours ago. It was up 19 of 168 hours across the last 7 full days, or 11% of the time. Rust Heatmap has had it on record since 21 October 2026.
Where is Jump Hub located?
No region is published by Jump Hub. Rust Heatmap shows the location a server states. It does not look up the machine's location. 193.234.38.34:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Jump Hub?
These Rust Heatmap lists include Jump Hub: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Jump Hub mean?
These are the tags Jump Hub publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): This server has 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Plugins run through Carbon; ^x (Unknown flag): No Facepunch documentation covers this flag. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Jump Hub?
To join by console, open it with F1 in Rust and enter client.connect 193.234.38.34:28015. Or press Launch Rust on this page, which connects you through Steam.