Rust HeatmapInfrared · players
IR live Players35,756 Servers11,610 Warm2,903 Fresh wipes · 3h67 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · slots

Creative / Build 2

Offline 191.11.1.84:28035 checked 6d ago

Sp1 · players now 0/ 1
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak 1
#11,334
rank
top 51%
7d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 6d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 15:46 UTC7d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test
EA · groups of 8+ · 10 on average
16 / 101
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire
EU · groups of 16+ · monthly · 6 on average
3 / 50
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
EU · groups of 8+ · 1 on average
0 / 25
29 / 999
98 / 999
58 / 150

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Creative / Build 2?

Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on Creative / Build 2?

Its rhythm cannot yet be told: too few of Creative / Build 2's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 7 days 14 hours ago.

Population

How busy is Creative / Build 2?

Creative / Build 2 went quiet 6 days 3 hours ago and is offline right now. The average across the last seven days is 0 players; the peak reached 1.

How does Creative / Build 2 rank against other Rust servers?

The top 51% of ranked servers includes Creative / Build 2, at #11,334 for player hours over the last seven days.

Map and rules

Which map does Creative / Build 2 run?

The game generates the procedural map on Creative / Build 2.

What are the rules and settings on Creative / Build 2?

No gather rate appears in the name Creative / Build 2. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it under Community. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does Creative / Build 2 run?

Rust network protocol 2634 and build 167781 on Windows is what Creative / Build 2 runs. Steam updates your game for you, and the protocol has to match for you to join.

Is Creative / Build 2 online, and how reliable is it?

Last seen 6 days 3 hours ago, Creative / Build 2 is offline right now. It was up 12 of 168 hours across the last 7 full days, or 7% of the time. It first appears in Rust Heatmap records on 18 October 2026.

Where is Creative / Build 2 located?

A region is not published for Creative / Build 2. Rust Heatmap shows the location a server states. It does not look up the machine's location. 191.11.1.84:28035 is its address.

Tags

Which Rust Heatmap lists and filters include Creative / Build 2?

These Rust Heatmap lists include Creative / Build 2: Rust build servers, Best Rust community servers and Rust servers tagged creative. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.

What do the server tags on Creative / Build 2 mean?

gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): This server has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set are the tags Creative / Build 2 publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Creative / Build 2?

To join by console, open it with F1 in Rust and enter client.connect 191.11.1.84:28035. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp1
Max players This server has 1 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167781
Build The game build here is 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.