Creative / Build
Offline 191.11.1.84:28015 checked 8d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 04:02 UTC9d ago | 1° | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Creative / Build?
Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Creative / Build?
Creative / Build has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 9 days 20 hours ago.
Player counts
How busy is Creative / Build?
Last seen 8 days 9 hours ago, Creative / Build is offline at the moment.
How does Creative / Build rank against other Rust servers?
Ranked #13,707 on seven-day player hours, Creative / Build is in the top 62% of all ranked servers.
Map and rules
Which map does Creative / Build run?
A procedural map, generated by the game, runs on Creative / Build.
What are the rules and settings on Creative / Build?
The name Creative / Build does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does Creative / Build run?
The build on Creative / Build is Rust network protocol 2634 and build 167781, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Creative / Build online, and how reliable is it?
Last seen 8 days 9 hours ago, Creative / Build is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 18 October 2026.
Where is Creative / Build located?
No region is published by Creative / Build. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 191.11.1.84:28015.
Tags
Which Rust Heatmap lists and filters include Creative / Build?
These Rust Heatmap lists include Creative / Build: Rust build servers, Best Rust community servers and Rust servers tagged creative. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Creative / Build mean?
These are the tags Creative / Build publishes for the game's server browser to read: gmvanilla (Game mode): The vanilla survival game; mp2 (Max players): The slot count is 2; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Creative / Build?
Enter client.connect 191.11.1.84:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.