Creative / Build
Offline 190.20.251.98:28015 checked 39d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Creative / Build?
Its rhythm cannot yet be told: too few of Creative / Build's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 45 days 10 hours ago the server made the world it is on now.
Player counts
How busy is Creative / Build?
The last time Creative / Build was seen was 39 days 8 hours ago, and it is offline now.
How does Creative / Build rank against other Rust servers?
Ranked #13,319 on seven-day player hours, Creative / Build is in the top – of all ranked servers.
Rules and settings
Which map does Creative / Build run?
The game generates the procedural map on Creative / Build.
What are the rules and settings on Creative / Build?
No gather rate appears in the name Creative / Build. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Creative / Build run?
Rust network protocol 2633 and build 164530 is the build Creative / Build runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Creative / Build online, and how reliable is it?
Offline at the moment: Creative / Build was last seen 39 days 8 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 20 September 2026.
Where is Creative / Build located?
No region is published by Creative / Build. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 190.20.251.98:28015 is its address.
Tags
Which Rust Heatmap lists and filters include Creative / Build?
The Rust Heatmap lists that Creative / Build fits are: Rust build servers, Best Rust community servers and Rust servers tagged creative. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Creative / Build mean?
These are the tags Creative / Build publishes for the game's server browser to read: gmvanilla (Game mode): The vanilla survival game; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, run the same version: game protocol 2633; cs164530 (Build): This build is 164530; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Creative / Build?
To join by console, open it with F1 in Rust and enter client.connect 190.20.251.98:28015. Or press Launch Rust on this page, which connects you through Steam.