Shabba
Offline EU 188.29.80.229:28015 checked 1d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Shabba?
The record of Shabba's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 27 days 1 hours ago the server made the world it is on now.
Player counts
How busy is Shabba?
Shabba went quiet 44 hours ago and is offline right now. The average across the last seven days is 0 players.
How does Shabba rank against other Rust servers?
Seven-day player hours place Shabba at #15,349, in the top 69% of ranked servers; within Europe it is #2,569.
Settings and rules
Which map does Shabba run?
A procedural map of size 4,500 with seed 1994412, generated by the game, runs on Shabba. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Shabba?
The name Shabba does not specify a gather rate. 8 players is the default group size, and that is the limit here. pve is the game mode, player combat is disabled. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Shabba run?
Rust network protocol 2635 and build 168909 on Linux is what Shabba runs. To join, your game must match the protocol; Steam handles the update.
Is Shabba online, and how reliable is it?
Last seen 44 hours ago, Shabba is offline right now. About 4 days 9 hours ago is when it last restarted, by its own uptime figure. 0 of 24 hours up in the last 1 full day, which is 0%. It first appears in Rust Heatmap records on 27 October 2026.
Where is Shabba located?
The EU tag is how Shabba lists itself in Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 188.29.80.229:28015.
Does Shabba run smoothly?
It averaged 68 server fps over the last 48 hours, with a low of 61. The world held as many as 128,460 entities, buildings and deployables included. The highest memory use was 3,979 MB. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include Shabba?
The Rust Heatmap lists that Shabba fits are: EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Shabba mean?
gmvanilla (Game mode): This is vanilla survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game; EU (Europe): Europe is where the server browser puts it are the tags Shabba publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Shabba?
Enter client.connect 188.29.80.229:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.