Rust HeatmapInfrared · players
IR live Players65,323 Servers11,766 Warm3,462 Fresh wipes · 3h190 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–5° · slots

Shabba

Offline EU 188.29.193.218:28015 checked 37d ago

vanillamoddedoxidepve
Sp1 · players now 0/ 5
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,490
rank
top 69% · #2525 in EU
55d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 37d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep25 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 242 on average
180 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 50 on average
62 / 100
1[PvE]Тульский|Русский|Classic+Ивенты
EU · groups of 8+ · monthly · 34 on average
41 / 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay
EU · groups of 30+ · monthly · 31 on average
25 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events
EU · groups of 15+ · monthly · 29 on average
17 / 140
RustAria#4 [Мирный / PVE / SKINDROPS]
EU · groups of 100+ · biweekly · 28 on average
21 / 200

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Shabba?

Shabba has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 55 days 17 hours ago.

Population

How busy is Shabba?

The last time Shabba was seen was 37 days 8 hours ago, and it is offline now.

How does Shabba rank against other Rust servers?

Seven-day player hours place Shabba at #15,490, in the top 69% of ranked servers; within Europe it is #2,525.

Rules and settings

Which map does Shabba run?

A procedural map of size 3,800 with seed 199204412, generated by the game, runs on Shabba. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Shabba?

A gather rate is not given in the name Shabba. 8 players is the default group size, and that is the limit here. pve is the game mode, no combat against other players. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. Vanilla is the server's own description: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does Shabba run?

The build on Shabba is Rust network protocol 2633 and build 164530, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Shabba online, and how reliable is it?

Last seen 37 days 8 hours ago, Shabba is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 21 September 2026.

Where is Shabba located?

In Europe, Shabba lists itself with the EU tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 188.29.193.218:28015.

Lists and filters

Which Rust Heatmap lists and filters include Shabba?

The Rust Heatmap lists that Shabba fits are: EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Shabba mean?

The game's server browser reads the tags Shabba publishes: gmvanilla (Game mode): The vanilla survival game; mp5 (Max players): The slot count is 5; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs164530 (Build): Build 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EU (Europe): Europe is where the server browser puts it. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Shabba?

Press F1 in Rust to open the console, then enter client.connect 188.29.193.218:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp5,ptrak,$r?,v2633,^p,^v,EU,gmvanilla,cs164530,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival game.
mp5
Max players The slot count is 5.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs164530
Build Build 164530.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^p
PvE PvE: the danger is the world, not other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

EU
Europe Europe is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.