Rust HeatmapInfrared · players
IR live Players82,123 Servers11,826 Warm3,756 Fresh wipes · 3h273 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

Builder's Paradise - DEV-3 (rust-c)

Offline 187.15.155.238:28615 checked 4d ago

moddedcarbonpve
Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
1
7-day average
peak 1
#7,646
rank
top 34%
27d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 4d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]
groups of 10+ · monthly · 13 on average
14 / 200
CZ/EU Farming Industry PVE
EU · groups of 8+ · monthly · 4 on average
1 / 50
CZ/SK PVE!! No raid_No kill :-) RUSTUJ
groups of 8+ · 3 on average
3 / 30
BroinRust [PVE CLASSIC EU/EA]
EU · groups of 8+ · monthly · 3 on average
4 / 200
BroinRust [PVE MOD EU/EA]
EU · groups of 10+ · biweekly · 3 on average
3 / 200
CZ/SK RELAX PVE
groups of 8+ · monthly · 2 on average
0 / 30

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Builder's Paradise - DEV-3 (rust-c)?

Builder's Paradise - DEV-3 (rust-c) has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 27 days 20 hours ago.

Population

How busy is Builder's Paradise - DEV-3 (rust-c)?

The last time Builder's Paradise - DEV-3 (rust-c) was seen was 4 days 1 hours ago, and it is offline now. A seven-day average of 1 players, with a peak of 1.

How does Builder's Paradise - DEV-3 (rust-c) rank against other Rust servers?

Ranked #7,646 on seven-day player hours, Builder's Paradise - DEV-3 (rust-c) is in the top 34% of all ranked servers.

Settings and rules

What are the rules and settings on Builder's Paradise - DEV-3 (rust-c)?

The name Builder's Paradise - DEV-3 (rust-c) does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs build & creative, no gathering; sandbox building. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does Builder's Paradise - DEV-3 (rust-c) run?

Rust network protocol 2635 and build 168909 is the build Builder's Paradise - DEV-3 (rust-c) runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Builder's Paradise - DEV-3 (rust-c) online, and how reliable is it?

Builder's Paradise - DEV-3 (rust-c) is down just now; the last sighting was 4 days 1 hours ago. 14 of 96 hours up over the last 4 full days, which is 15%. The first record of it on Rust Heatmap is 24 October 2026.

Where is Builder's Paradise - DEV-3 (rust-c) located?

No region is published by Builder's Paradise - DEV-3 (rust-c). Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 187.15.155.238:28615.

Lists and filters

Which Rust Heatmap lists and filters include Builder's Paradise - DEV-3 (rust-c)?

The Rust Heatmap lists that Builder's Paradise - DEV-3 (rust-c) fits are: Rust build servers, Rust servers tagged creative, Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.

What do the server tags on Builder's Paradise - DEV-3 (rust-c) mean?

These are the tags Builder's Paradise - DEV-3 (rust-c) publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^p (PvE): PvE: the danger is the world, not other players; ^c (Creative): Build what you like with no gathering, in this creative sandbox; ^k (Build server): Base design and practice; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Builder's Paradise - DEV-3 (rust-c)?

Press F1 in Rust to open the console, then enter client.connect 187.15.155.238:28615. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,^z,^y,^p,^c,^k,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players This server has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Gameplay

^p
PvE PvE: the danger is the world, not other players.
^c
Creative Build what you like with no gathering, in this creative sandbox.
^k
Build server Base design and practice.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.