Rust HeatmapInfrared · players
IR live Players32,314 Servers11,621 Warm2,788 Fresh wipes · 3h69 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Builder's Paradise - DEV-3 (rust-c)

Offline 187.15.155.182:28615 checked 10d ago

moddedcarbonpve
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,275
rank
top 70%
27d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 10d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct18 Oct21 Oct23 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 16:27 UTC25d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]
groups of 10+ · monthly · 14 on average
9 / 200
CZ/EU Farming Industry PVE
EU · groups of 8+ · monthly · 4 on average
0 / 50
CZ/SK PVE!! No raid_No kill :-) RUSTUJ
groups of 8+ · 3 on average
2 / 30
BroinRust [PVE CLASSIC EU/EA]
EU · groups of 8+ · monthly · 3 on average
2 / 200
BroinRust [PVE MOD EU/EA]
EU · groups of 10+ · biweekly · 3 on average
3 / 200
CZ/SK RELAX PVE
groups of 8+ · monthly · 3 on average
0 / 30

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Builder's Paradise - DEV-3 (rust-c)?

Its rhythm cannot yet be told: too few of Builder's Paradise - DEV-3 (rust-c)'s wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 27 days 10 hours ago the server made the world it is on now.

Population

How busy is Builder's Paradise - DEV-3 (rust-c)?

Builder's Paradise - DEV-3 (rust-c) went quiet 10 days 15 hours ago and is offline right now.

How does Builder's Paradise - DEV-3 (rust-c) rank against other Rust servers?

The top 70% of ranked servers includes Builder's Paradise - DEV-3 (rust-c), at #15,275 for player hours over the last seven days.

Rules and settings

What are the rules and settings on Builder's Paradise - DEV-3 (rust-c)?

The name Builder's Paradise - DEV-3 (rust-c) does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs build & creative, no gathering; sandbox building. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does Builder's Paradise - DEV-3 (rust-c) run?

Rust network protocol 2634 and build 166652 on Windows is what Builder's Paradise - DEV-3 (rust-c) runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Builder's Paradise - DEV-3 (rust-c) online, and how reliable is it?

Builder's Paradise - DEV-3 (rust-c) is down just now; the last sighting was 10 days 15 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 14 October 2026.

Where is Builder's Paradise - DEV-3 (rust-c) located?

A region is not published for Builder's Paradise - DEV-3 (rust-c). Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 187.15.155.182:28615.

Lists and filters

Which Rust Heatmap lists and filters include Builder's Paradise - DEV-3 (rust-c)?

The Rust Heatmap lists that Builder's Paradise - DEV-3 (rust-c) fits are: Rust build servers, Rust servers tagged creative, Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.

What do the server tags on Builder's Paradise - DEV-3 (rust-c) mean?

The game's server browser reads the tags Builder's Paradise - DEV-3 (rust-c) publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): The game build here is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^p (PvE): The world provides the danger, since players do not fight each other; ^c (Creative): No gathering here: it is creative building, so build what you like; ^k (Build server): Practise base building and design; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Builder's Paradise - DEV-3 (rust-c)?

Press F1 in Rust to open the console, then enter client.connect 187.15.155.182:28615. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,^z,^y,^p,^c,^k,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players The slot count is 10.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs166652
Build The game build here is 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.
^c
Creative No gathering here: it is creative building, so build what you like.
^k
Build server Practise base building and design.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.